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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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Right click the SH5 EXE and go to compatability settings . Tick the box run program for windows 7 etc . See if you get the FTH applied using Dbgview . Also dont TC over 256 . See how that goes .
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#2 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I TC over 1000 with no problems at all.
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#3 |
Count Dracula
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When u are running more then 256 the game will not react so fast on any contacts and u can be destroyed by an enemy ship , destroyers or when u are near the land u can easy damage the u boat that's it why sober or other players recommend u to not go over 256 tc.
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#4 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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TDW is there anyway to patch the debugging?
the debugging fails in this context and doesnt provide a useful crash dump I checked the windows systems logs and nothing in there either Dam without the source this is so hard to debug when the debugging wont dump the state prior to the crash |
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#5 | |
Black Magic
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![]() Quote:
[DEVELOPING] Modding=Yes MenuEditor=Yes DebugScripts=Yes MiniDump=Yes Not exactly sure what the minidump=yes does but when the game encounters this line in the file a new object is created called minidumper. Other than that haven't seen anything else so far. Why don't you enable my SH_NClient patch in my Generic Patcher to get rid of this? By enabling that patch the SH_NClient is never created (thus is null and the game ignores anything dealing with it) thus this should never happen. |
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#6 | |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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![]() Quote:
this is strange as I do have that patch enabled: ![]() Thoughts? |
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#7 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Also with that patch enabled, also while in offline mode I still get this message when it crashes
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#8 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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Never happened to me, and I have been playing for over 5 months using it, It could be my powerful computer.
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#9 | |
Navy Seal
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Set all contacts (friendly and ennemy) to =1 It should be fine again ![]() Like below for instance, this is how i setted mine: [TIME COMPRESSION] ; The first value is the default one, the second value is used when 'travel mode' is activated. ; The two values should be separated by a comma. ; If only one value is specified, that value is used for both default and travel mode. TimeStop=0 RealTime=1 LandProximity=64 CriticalDamage=256 CrewEfficiency=128 AirEnemyDetected=1 SoundEffects=32 CharacterAnim=32 FriendDetected=1 EnemyDetected=1 RadioReport=1 Particles=32 PrayState=8,32 HunterState=8,32 3DRender=32 Maximum=1024
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