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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Captain
![]() Join Date: Feb 2011
Posts: 513
Downloads: 89
Uploads: 0
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#2 |
Rear Admiral
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Trav,
Yea, it really increases visuals and really causes a lot of reflection on sub, ships, wake, etc. The following SS I really pumped it up and crew was spotting the enemy at 5nms at night. I think this was a value of SunSkyInfluence of 75. ![]() This one is a value of 60 and more more blur to clouds and more light in the clouds, probably more realistic than just a big bright circle around the moon. ![]() Anyway, it will take a lot of tweaking to adjust sensors, not sure if you can add moonlight and tweak visuals down enough for close in surface attacks when the moon is out, but maybe that's more historic. Also be cool to add a moon phase chart tab.... ![]() Anyway, bet it would look cool with your clouds. IMO, when moon is out, there should be moonlight and some light on cloud effects, more than the mere halo texture. If anyone can figure it out....you can..... ![]()
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#3 | |
Navy Seal
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Hmm ill try it again, doesnt show anything overwriting it. |
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