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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Count Dracula
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Last edited by Sjizzle; 05-19-13 at 12:46 PM. |
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#2 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#3 |
Count Dracula
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Remove from mod list Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.2_by_ Trevally
see post #1 and updated the .mep file also. i just found that make some conflicts with Magui interface sounds .... with this mod u wont hear the sound when u fire the torpedos without this mod u hear it. Added 3 more mods to the list also. DynEnv v2.9 - 4.a Camera Filters - Realistic Colors sobers smoke screen V1 SH5 (DynEnv compatible) Optional Binocular 1 Have a nice day Sjizzle
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Last edited by Sjizzle; 05-19-13 at 03:24 PM. |
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#4 |
Count Dracula
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added New Torpedoes Explosion - FX Update add-on
see post #1 have a nice day Sjizzle
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#5 |
Ocean Warrior
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Hi Sjizzle
![]() If you have added our new fix then better remove Sober's smoke screen for better view of explosion.. maybe we will make new 'smoking ships after torpedo explosion' mod soon ![]()
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#6 | |
Count Dracula
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ok i will remove it ty for the info Removed sobers smoke screen V1 SH5 (DynEnv compatible)
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#7 |
Count Dracula
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added
- Memel Terrain fix for OH2 V2.2 - Scapa Terrain fix V4 for OH2 V2.2 ty sober for this fix ![]() and - R.E.M_by_Xrundel_TheBeast_1.2 - R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible see post #1
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Last edited by Sjizzle; 05-24-13 at 07:34 AM. |
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