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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9991 |
Navy Seal
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This is great, thanks
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#9992 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Goodness
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#9993 |
Navy Seal
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Just excellent
![]() Thanks for that! (and all other things!)
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#9994 |
Captain
![]() Join Date: May 2011
Posts: 489
Downloads: 106
Uploads: 0
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A wonderful new addition to the already excellent mod!
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#9995 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Wonderful
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#9996 | |
Black Magic
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![]() Quote:
I've increased the max # of user charts you can define to 20 (I didn't want to have to go back and change this later so it was best to do it now ![]() |
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#9997 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() I have a few small suggestions, as usual: ![]() - could you make the user charts tab to diplay a (user customizable) icon for each chart, close to its name? A visual feature more than a else, but it would also help the player to quickly locate the desired chart if many are enabled. - how difficult would be increaing the limit of 16 custom charts? - could yo sort the charts in customizable categories (e.g: shipping charts, navigation tables, weather charts, etc.). - most important: could you make each chart to have its own cfg file, instead of being listed in one common cfg file? It would make your implementation of the custom chart feature even more "generic", and it would allow people to simply enable additional charts in JSGME, without having to edit any cfg file ![]() |
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#9998 | |
Black Magic
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#9999 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Okay, better than nothing Quote:
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#10000 |
Navy Seal
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Where is the download link for 7.4?
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#10001 |
Ocean Warrior
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![]() ![]() It's not released yet.. be patient and stay tuned ![]()
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#10002 |
Navy Seal
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Okay!
![]() Thought it was already out! lol
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#10003 |
Black Magic
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#10004 |
Black Magic
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ok all that works perfectly. Now just have to update the DLL code to handle multiple user chart files.
this window is pretty cool in how it works ![]() Below that are all the categories read in from the files. Notice the small round button. Clicking it will expand/contract only the section it is in. Pretty cool ![]() Below the categories box are the charts box. When a category is checked all of it's charts are listed here. Check a chart to display it. Uncheck to hide. Switching categories does not uncheck the charts already enabled for the previous category. You have to manually uncheck them yourself. Clicking the charts icon will either show everything that is currently enabled or hide everything. Revised UserCharts file: Code:
; User Charts ; Category= the category where the chart will fall under (can be anything!) - if left blank will default to Default category ; Name= specifies the name to be shown in the charts listbox ; Filename= name of the DDS file of the chart (including .dds extension!) - user charts can ONLY be DDS files! ; Size= if you specify -1 then the DLL will get the size needed (width and/or height) from the image itself else you can specify custom size for the chart (image) ; Position= specifies the position on screen relative to upper left corner of game screen ; Draggable= valid values are 1 (yes) or 0 (no). If a 1 then you will be able to drag the chart anywhere on screen ; ToolTip= the tooltip displayed when the mouse is placed over the visible chart (image) ; max number of charts that can be defined is 20. Anything after 20 will be ignored! ; [ENDCHARTS] must be the last line in the file! [Chart] Category= Name=Flags Filename=FlagChart.dds Size=-1,-1 Position=20,20 Draggable=1 ToolTip=Flag chart [Chart] Category=Shipping Name=Shipping (colored) Filename=SH5_Shipping_Chart_Colored.dds Size=-1,-1 Position=10,10 Draggable=1 ToolTip=Colored shipping chart [Chart] Category=Shipping Name=Shipping (non-colored) Filename=SH5_Shipping_Chart.dds Size=-1,-1 Position=10,10 Draggable=1 ToolTip=Non-colored shipping chart [Chart] Category=Speed conversions Name=Knots in meters per minute Filename=TabelleMin_English.dds Size=-1,-1 Position=40,20 Draggable=1 ToolTip=conversion chart for knots in meters per minute [Chart] Category=Speed conversions Name=Knots in kilometers per hour Filename=TabelleStd_English.dds Size=-1,-1 Position=60,20 Draggable=1 ToolTip=conversion chart for knots in kilometers per hour [ENDCHARTS] |
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#10005 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() I have been thinking of a funcional way to accomodate chart categories with individual chart cfg files. So far, these are the possible options that I thought of: - defining some preset categories within a common cfg file, that individual chart cfg files should refer to. - even better, making the game to parse all the available categories in chart cfg files. Indeed, there should be a maximum number of categories possible. If this limit is exceeded, all the categories in excess would be grouped in a preset super-category. In order to do it, you should device a category sorting system though. EDIT: sorry, I see that you have already taken care of it: your wits is faster than my typing skills ![]() |
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Tags |
dbrn, favorite, new ui |
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