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#16 | |
Ocean Warrior
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Install all your mods Open main game folder SH5/data/Sea There are all the ships what you should modded.. not in the OHII, not in the any other mod..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#17 |
Navy Seal
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Understood this time
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#18 |
Ocean Warrior
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And better way is to make mod from scratch.. don't use previous others editions.. in this case, you will be sure that everything is done correctly..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#19 |
Engineer
![]() Join Date: Mar 2012
Posts: 219
Downloads: 199
Uploads: 0
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Fifi
The values match. Tested and working. I have installed your mod after mine. ![]() With OHII v2.2 installed.
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. . . . . . my mod: RPM Hydrophone 2.2 (updated July/06/2013) http://www.subsim.com/radioroom/showthread.php?t=205625 . |
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#20 | |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#21 | |||
Navy Seal
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![]() I've updated first post with latest version compatible with your mod AND added Japanese boats without reflections. Quote:
![]() Just kept the Sea folder where all boats without reflections, and added all missing ones i found (in OHII, and lately in all SH5 with mods activated as you told me -just very few missing) I have yet to update first link (not compatible with RPM hydro mod) with few missing and japanese boats ![]() Total is 75 boats folders (on 151 with all mods activated) where i found water reflection. All others folders can't be reflection adjusted (except mines/buoys...) I'm sure i don't have the EFS anymore, cause ingame all my smoke are different now... Quote:
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#22 | |
Ocean Warrior
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No.. you steel have HanSolo's smoke because funnel_smoke.dat included in OHII.. and most of .sim files still controlled by it.. and even if you'll remove it too, nothing changes.. just most of your ships will be without any smoke..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#23 | |
Navy Seal
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#24 |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#25 |
Navy Seal
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Because i still have HanSolo smoke because funnel_smoke.dat included in OHII and most of .sim files still controlled by it
![]() So he changed values in the .sim files i'm using in Sea folder? ![]()
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#26 | |
Ocean Warrior
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Most of your .sim files have controller - funnel.. at the moment these controllers are tied to the file particles_funnelsmoke.dat and not to the stock particles.dat.. You should switch each funnel controller in each .sim file to the stock particles.dat.. OHII contains HanSolo's particles_funnelsmoke.dat.. and most of your ships still have HanSolo's smoke.. It doesn't changed anything because all the changes were did long ago and you have changed nothing in the funnel controller..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#27 |
Navy Seal
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Ok, my brain fog is slowly fadding away
![]() Didn't know OH was containing HanSolo's particles_funnelsmoke.dat ![]() But it remains the smoke i'm seeing now ingame, looks different from before (with HanSolo library folder) ![]()
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#28 |
Navy Seal
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Decided to back up HanSolo EFS 1.2 to the mod, to avoid any eventual smoke problem, and to solve my incapacity to edit all those files in relation with OH
![]() ![]() First post updated with new links: - first link for use without RPM Hydrophone Merchant 2.0 mod - second link for compatibility with RPM Hydrophone Merchant 2.0 mod If Volodya wants (and have time) to share his eventual work on this (a version without EFS 1.2 compatible OHII 2.2 and RPM Hydro Merchants) he will be more than welcome and i'll add it too in first post ![]()
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#29 |
Navy Seal
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Think i finally found a soluce to make mod from scratch with all boats involved ingame (with OHII 2.2 and compatible RPM Hydro Merchants 2.0) without reflections, and no EFS
![]() Stay tuned!
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#30 | |||
Ocean Warrior
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OHII contains newest one.. Quote:
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I repeat.. for ships already using HanSolo's smoke: you should open each ship's .GR2 or .dat file in the Goblin, merge its .sim, merge particles_funnelsmoke.dat, merge stock particles.dat and change the designation in the Funnel controller..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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