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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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I dunno Tak, You may want to dig a little deeper into the plans for the PS4 and the 720. It has been alluded that both Microsoft and Sony will require constant connection to play games on their new consoles. Even to the point of making all future titles download only. This is where PC titles are headed, if not already there. I can cite the Elder Scrolls Skyrim as an example. The only code on the disc is the Steam client. After you load that and sign up for an account, you're treated to a four hour download from a slow server. Even if you have a top of the spectrum broadband connection. I don't see a lot of impatient gamers wanting to wait forever to play a game they just shelled out sixty bucks for.
Nintendo kind of cut their own throats with the Wii consoles. Super hyped before release and then...not enough product in the pipeline to meet the demand. This left only frustration for the buyers. Something my wife and I were subjected to with her mentally challenged son. . Why would any developer want to waste project money for anemic sales to vaporware owners? I'm all for cutting pirate throats when it comes to intellectual properties but, doing so while alienating the gamer with heavy handed DRMs is counterproductive. I'm sure most truck drivers and military service members who game would agree with me. Those are the gamers who won't have a constant high speed connection to the internet. I can project, as you say, through simple logic and that rarest of attributes.. common sense. ![]()
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![]() Tomorrow never comes Last edited by Wolferz; 05-01-13 at 09:32 AM. |
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#2 | |
Navy Seal
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#3 |
Rear Admiral
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I didn't even download the game, there's a simple workaround that lets you install (or reinstall) directly from the disk. Unless you want the free Hi Res texture packs the only thing you need to download are the official patches. And you don't have to download those if you don't want them and stay in offline mode. The only time I'm not offline is when I deliberately go online after deciding I'm ready for the latest patch.
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#4 | |
Navy Seal
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http://masonicgamer.com/why-the-ps4-may-fail/ http://www.examiner.com/article/xbox...dios-developer http://flawedgaming.com/2013/02/24/p...it-could-fail/ The arguments against the next generation consoles are twofold. (1) tech-based arguments about hardware and specs. (2) developer squabbling over said specs. See the Wii U, and it's sub-par processor, as case in point. The bottom line is that virtually no one is talking about DRM in these complaints, including the article that you linked in post No. 1. And that's common sense, not that it matters around here. |
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#5 |
Navy Seal
![]() Join Date: May 2007
Location: On a mighty quest for the Stick of Truth
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Regardless whether DRM is mentioned or not, it's the root cause for many a publishers current anemia on the bottom line. They are turning to online only game service to protect their IPs. That's a fact. Steam, U-play and Origin just to mention a few.
Quoting an opinion page from a secretive society member doesn't convince me of anything. When those services mentioned above go dark, guess who'll get left holding a bag full of nothing. AKA Snipe hunting. ![]() Maybe it's time I go take a walk in the woods with my Frisbees or my golf clubs. At least the creatures there won't find fault with my last shot and the only thing that gets burned will be excess calories. ![]()
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#6 | |
Navy Seal
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So, yes, go take your walk and feel better. |
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#7 | |
Navy Seal
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a lot of hardware. It still doesn't address the original point of draconian DRM schemes that club you for an always on connection. Something the developers and their publishers want for demographic data mining and constant control of their IPs. I think therefore I am... not sure of anything at this point. ![]() Stroke damaged brain matter tends to do that. I've got nothing against a master debater like you Takeda. ![]()
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#8 | ||
Navy Seal
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You then said that gamers are shying away due to DRM issues. In the case of Nintendo, I established that this was not the case. Furthermore, I frequent a number of video game forums, and DRM is not a concern that I see from players regarding the next gen consoles from Sony and Microsoft. They are worried about hardware and the "dated" effect of said hardware. I cited examples of this criticism. In short, I think you are wrong about the DRM in this issue; not that DRM isn't a concern, but it is not a factor in the current next gen criticism, and it certainly isn't the reason behind the failure of the Wii U, which again is the only substantive argument here. Quote:
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#9 | |
Navy Seal
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You debate very well and I assumed it made you a master. However, you sir, are pretty good at tossing the barbed comments too. If I'm wrong I'll get the first stone for you to heave at me. Peace brother.
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#10 | ||
Stowaway
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I think you both have very clearly expressed why you feel the way you do about the subject and IMO it all comes down to a matter of what you already believe about the undisclosed reasons or presumed causes behind what was going on that were not openly discussed in the article or if any opinions based on the article should be strictly limited to the exact context of only what was written in said article. just my 2 cents Last edited by Webster; 05-01-13 at 08:59 PM. |
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