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#1 |
Lady Mariner
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Turn off your magnetic pistol in choppy water. Early war will have many duds and pre-matures. TMO is meant to replicate real life problems.
I believe Ducimus explained once how to use them best....something like using the contact pistol in choppy or rough seas, and the magnetic pistol in calm seas for best results. You will still have malfunctions all through the war but they will dwindle in mid 1943. Oh and your torpedoes will also run deep in early war so set for shallow.
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![]() Last edited by donna52522; 04-28-13 at 02:14 PM. |
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#2 |
Torpedoman
![]() Join Date: Apr 2013
Location: Somewhere in the Pacific
Posts: 113
Downloads: 20
Uploads: 0
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Well, I really don't mean to contradict anyone, but just a note on the magnetic pistols: I also read something elsewhere here on the forum about turning them off in choppy water, and have done so on two occasions. Both times I missed my target, and I think it was because of that. Here's what happened: In both cases I was trying to sink a destroyer, obviously a much shallower draft ship than most freighters or larger warships. In both cases my solution was right on, but the torpedos passed under the target without detonating, and I watched in frustration as they motored uselessly away. So on a subsequent attack, again, heavy chop, I left them on, and sank the target, and the event cam showed the torpedos impacting the hull. I always set depth to absolute minimum on the Mrk 14's, at least until after July '43, and even after that, still min. on shallow draft targets. I have had my share of premature dets on other occasions, but now in similar situations to the above, I leave the pistols active.
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REDMANE Beneath this mask there is more than flesh. Beneath this mask there is an idea, Mr. Creedy, and ideas are bullet-proof. -V |
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