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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Lady Mariner
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#2 |
Torpedoman
![]() Join Date: Apr 2013
Location: Somewhere in the Pacific
Posts: 113
Downloads: 20
Uploads: 0
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Sorry, sort of got centered on the wrong issue with repect to your question. I also have been offered command of a Balao, also too early, in fact during my current career, in late September of '42. Since I was hoping it would be a Gato, I initially accepted. And yes, I ended up at Mare Island to pick the boat up as well. Fortunately I had a saved game made just before docking at Pearl, so I loaded it back up and then declined the offer on the second go-'round. I'm not a modder so I have no clue as to why this occurs. I also started with a Gar, and hoped for an early upgrade to a Gato after my 3rd patrol, but got a refit instead. Then the offer of the Balao came after the 4th patrol, go figure. By the way, important side note: If you have a Tambor/Gar class boat in TMO and get a refit, for some reason the game will move your deck gun from aft to forward. This will make it uncrewable and essentially useless, but you can restore it to the aft deck by enabling the optional "TMO_Aft_deck-guns" mod found in the optional mods folder, which is in the Documentation folder for TMO.
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REDMANE Beneath this mask there is more than flesh. Beneath this mask there is an idea, Mr. Creedy, and ideas are bullet-proof. -V Last edited by Redmane; 05-05-13 at 09:23 PM. |
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#3 | |
Watch
![]() Join Date: Mar 2013
Location: 20'000 leagues under the sea
Posts: 29
Downloads: 11
Uploads: 0
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