SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-12-13, 04:23 AM   #11
Traveller
Captain
 
Join Date: Feb 2011
Posts: 513
Downloads: 89
Uploads: 0
Default

Quote:
Originally Posted by Armistead View Post
If you play, you notice if a group enters the "zone" your PC will lag out some and you know something is near, even though you can't see it, nor can the crew pick it up with any sensors. I believe it's the range of your best sonar, as you can go to sonar yourself and find the group.

The S-boat was the only sub before yours that you had to dive for sonar, but the game would still lag out when a group was near on the surface with it, so you dive and you can pick it up on sonar. Obvious, the sub AI works with the equipment it has, doen't pick it up, but you can.

My guess or assumption, that this lag zone reflects the distance of your best sonar and it exist the entire war, but only you can cheat with it.

It's the cheat everyone uses, game lags out, go to sonar. One thing I've hated about the game, you personally have max use of the best sonar the entire war.
I understand. I know SH3 also did that. I think it just has something to do with the game engine bogging down. Not sure, though.
Traveller is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:20 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.