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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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IRAI is managing the escorts and all AIs.
I see in your list IRAI is overwrited by something else. Try to make it not overwriten, and see the fix! (BTW there is an IRAI V0.39)
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#2 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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IRAI caused quite a few bugs like that, like the ability to hear you at 200 meters deep with the hydro.
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#3 | ||
Navy Seal
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This is the same bug ![]() Its an old stock bug that is not caused by any mod. A DD can get stuck behind you and its script gets caught in a loop and it does nothing but follow you. When this loop is broken - the ship will try and continue what it was doing (this could be guarding a harbour many miles away) and race away. Sometimes the loop is broken and then it see you and may attack. Sometimes it head to its waypoint and not even look at you. The fix for this is a save/load |
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#4 |
A-ganger
![]() Join Date: Apr 2009
Posts: 80
Downloads: 90
Uploads: 2
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Thanks. I disabled IRAI just in case. Haven't encountered any of the bugs so far.
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#5 |
Sea Lord
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In SH5/Data/Cfg/main.cfg, you can change all the maximum TC values for various trigger conditions. Setting the "EnemyDetected" maximum to something high enough for you to exceed his attention span might get you home.
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#6 |
A-ganger
![]() Join Date: Apr 2009
Posts: 80
Downloads: 90
Uploads: 2
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Thanks for the advice!
Just a quick question... after disabling IRAI, I loaded a game, finished a patrol and now I don't see a Request Mission button anymore. Did I mess up the game? Is there anything I can do to fix this? |
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#7 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I think it may be IRAI, but a mod causes the enemies hydrophones to work on surface, if you are having this problem, you can use Goblin editor to edit the hydrophones Min depth to -10, which is the stock Sh5's hydrophone value, so when set to -10 the enemies hydrophones will detect surfaced units, the altering mod (s) set the hydrophone minimum depth to -8.
If the mod the alters this is found, and if it is an essential mod, I might release a patch mod to fix this. |
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#8 |
A-ganger
![]() Join Date: Apr 2009
Posts: 80
Downloads: 90
Uploads: 2
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Still kinda hoping someone can shed some light here. Is there no way to fix this AND retain my saves?
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