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Old 04-03-13, 10:23 PM   #1
Red October1984
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Dead Rising, Dead Island (Especially because when I first saw it it was supposed to be a survival horror simulation type thing, when it came out it was very arcadish/ rpg)
Dead Island was supposed to be an RPG. Not a simulation. Survival Horror is tacked onto anything these days that MIGHT give some little kids a scare. I haven't played a good "survival horror" game. I loved Dead Island and I def will buy the second one coming out soon. Dead Rising however, that was a poor excuse for a game.
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Old 04-04-13, 03:27 AM   #2
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Dead Island was supposed to be an RPG. Not a simulation. Survival Horror is tacked onto anything these days that MIGHT give some little kids a scare. I haven't played a good "survival horror" game. I loved Dead Island and I def will buy the second one coming out soon. Dead Rising however, that was a poor excuse for a game.
Eh not so much simulation but MUCH more realistic, we are talking about a fully modeled damage system (Not one where if you hit the arm anywhere the whole thing explodes from the shoulder down, but more like if you slice the left thumb off at a 30* angle thats how it comes off. They even had a full structural layer of muscle skin and bone that would be taken into effect (if you wedge a machete into the right leg say, enough to cut the thigh completely, that leg wouldnt be able to move anymore)) that was all under development wayy before Deep Silver or was it Techland got ahold of it.
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Old 04-04-13, 06:22 AM   #3
Red October1984
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Eh not so much simulation but MUCH more realistic, we are talking about a fully modeled damage system (Not one where if you hit the arm anywhere the whole thing explodes from the shoulder down, but more like if you slice the left thumb off at a 30* angle thats how it comes off. They even had a full structural layer of muscle skin and bone that would be taken into effect (if you wedge a machete into the right leg say, enough to cut the thigh completely, that leg wouldnt be able to move anymore)) that was all under development wayy before Deep Silver or was it Techland got ahold of it.
That sounds cool...but has something like that EVER been done?
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Old 04-04-13, 07:27 AM   #4
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if you want to enjoy a zombie game, you should try zombi-u. It is probably the best game for the Wii u, and one of the best zombie games ever made

another disappointing game was dead or alive xtreme 2. It took one of the best sports games of all time (dead or alive xtreme beach volleyball had some very intense volleyball action), and turned it into just more lazy tits n ass.
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Old 04-04-13, 10:05 AM   #5
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That sounds cool...but has something like that EVER been done?
In rogue like games, yes. But those don't have to deal with 3d reprensentations of the damage.

Also MGR:Revengeance has a pretty neat way of removing limbs, but it doesn't haven't the complex damage system.
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Old 04-04-13, 10:56 AM   #6
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Splinter Cell. It's over ten years old and still holds that title for me.

"Ooo, I'm stealthy agent! Please pay no attention to these three glowing green dots you see moving in the darkness! They are fireflies!"
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Old 04-04-13, 11:01 AM   #7
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Splinter Cell. It's over ten years old and still holds that title for me.

"Ooo, I'm stealthy agent! Please pay no attention to these three glowing green dots you see moving in the darkness! They are fireflies!"
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Old 04-04-13, 11:48 AM   #8
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Oh yeah, I had forgotten that abomination had this piece of gaming genius too.
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