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Old 03-29-13, 09:20 AM   #1
Armistead
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Fifi,

I loaded the ISE mods and had the same light fog issue. Moving along at 256 TC and next thing getting blasted from a ship not 500 yards away. Crew got visual at that range. I got dived and lost crew visual at about 500 yards. A escort came on, I could see it through the scope barely, but had it's spot light on. I couldn't get a lock until 500 yards....

I use my own envs, but thought I would test it. You should PM caustic about the issue, does need to be fixed.

You could try the base mod by itself and see if that's the issue.
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Old 03-29-13, 09:33 AM   #2
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I have the ISE and it does that fog issue with me as well ... I stopped running it because of that. I once sat in Truk next to a Yamato for three days waiting for the fog to lift. I finally just decided to fire using radar alone and sank it but I really do not like the over done fog in ISE.

One huge benefit of fog like in ISE is that I can find ships on radar and then blast them at 1000 to 500 yards with the deck gun without risk of injury. Even the Destroyers and other escorts I have simply blown out of the water by watching the radar and manually firing the gun at them.

When I run out of Ammunition I just use the radar for a firing solution and get in under 1000 yards while leading the target by 5 to 10 degrees.

Point the TDC at zero line the bow where you want to fire. When the radar shows the ship at 350 to 355 fire on high speed set detonators to influence and do not forget to have your doors open already or the fish will might miss aft.
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Old 03-29-13, 10:39 AM   #3
Armistead
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Quote:
Originally Posted by merc4ulfate View Post
I have the ISE and it does that fog issue with me as well ... I stopped running it because of that. I once sat in Truk next to a Yamato for three days waiting for the fog to lift. I finally just decided to fire using radar alone and sank it but I really do not like the over done fog in ISE.

One huge benefit of fog like in ISE is that I can find ships on radar and then blast them at 1000 to 500 yards with the deck gun without risk of injury. Even the Destroyers and other escorts I have simply blown out of the water by watching the radar and manually firing the gun at them.

When I run out of Ammunition I just use the radar for a firing solution and get in under 1000 yards while leading the target by 5 to 10 degrees.

Point the TDC at zero line the bow where you want to fire. When the radar shows the ship at 350 to 355 fire on high speed set detonators to influence and do not forget to have your doors open already or the fish will might miss aft.
Just let him know, it's an easy fix. I tweaked a few things and it works fine. He'll fix it right up his way. I didn't test ISE base mod alone, but seems in the past it didn't have this issue, so I would just use that. I think it looks better anyway.
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Last edited by Armistead; 03-29-13 at 11:15 AM.
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Old 03-29-13, 01:07 PM   #4
Father Goose
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So Armistead, you're suggesting using just this? Is this the "base mod"?

Improved Stock Environment - TMO/RFB
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Old 03-29-13, 02:12 PM   #5
Armistead
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I use my own env, but just loaded all 3 to put it to the fog test Fifi was dealing with and had the same issue. I did use it ISE a few time just to see what he was doing and don't recall any fog issues with it. I didn't test all 3 mods one at a time, but I suspect one of the two extra mods is the fog issue, so I can only suggest those that use ISE to use the base mod and speak to caustic about the issue.

Yes, try Improved Stock Environment - TMO/RFB alone. I'll try and PM myself.
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Old 03-29-13, 03:16 PM   #6
Father Goose
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Quote:
Originally Posted by Armistead View Post
Yes, try Improved Stock Environment - TMO/RFB alone.
Thank you sir. You seem to think this looks better anyway so I trust your opinion.
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Old 03-29-13, 03:29 PM   #7
Armistead
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Quote:
Originally Posted by Father Goose View Post
Thank you sir. You seem to think this looks better anyway so I trust your opinion.
You wanna know what happened to the last person that trusted my opinion..
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