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Old 03-26-13, 09:18 PM   #16
gap
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Originally Posted by V13dweller View Post
I do have quite a lot of spare time I could use for research or other menial tasks like that.
another community project member in

Now we are:

V13dweller
volodya61
Targor Avelany
keysersoze
gap

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Originally Posted by keysersoze View Post
To be honest, I wish it was true...a high paying Google job would beat being a poor student
Not to dimish your respectable student status, but I got to agree with you about the google job

Quote:
Originally Posted by keysersoze View Post
Yes, I believe I still have the file. I will see if I can get it into google documents format. By the way, I am completely open to any other suggestions if you think there is an easier or better way. I thought it might be easier for you if we could all collaborate on a single document, rather than if you were forced to assemble each person's spreadsheet into a larger document.

From what I know of it, Google documents are fairly rudimentary, which is both a good thing and a bad thing for a project like this.
Despite the fact that I have never used google documents, I am sure that its spreadsheet functionalities will be more than enough for our purposes: this is a job that could be done with notepad

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Originally Posted by keysersoze View Post
I'm pretty sure I saw the Silva Plana escort mission mentioned in your additional missions mod for OHII, so I was sure to include the radio messages for it. By the way, if you can get a copy of Wolfgang Hirschfield's diary, you can read an interesting account of the mission (he was the chief radio operator on U109).
I will try to put my hands on this book. Thank you for your suggestion

Quote:
Originally Posted by keysersoze View Post
I am trying to add as many historical radio messages as I can for each mission from this site:

http://www.wwiiarchives.net/servlet/action/intercepts/0

Unfortunately, the ULTRA decrypts in that database do not cover the whole war.
Once more, interesting information on standing orders and boat/BdU/FdU messages can be found also on uboatarchive. Indices at the following pages:

http://www.uboatarchive.net/BDUKTB.htm
http://www.uboatarchive.net/KTBList.htm
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Old 03-27-13, 10:44 AM   #17
Sartoris
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I would be willing to contribute, but I work best when I am delegated duties. Don't rely on me to dig up some obscure sites or documents. If the leader of the project can provide me with a link and a clear-cut mission I will do my best to fulfill the task.
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Old 03-27-13, 11:31 AM   #18
gap
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Originally Posted by Sartoris View Post
I would be willing to contribute, but I work best when I am delegated duties. Don't rely on me to dig up some obscure sites or documents. If the leader of the project can provide me with a link and a clear-cut mission I will do my best to fulfill the task.
Thank you Sartoris,

List update:

Sartoris
V13dweller
volodya61
Targor Avelany
keysersoze
gap

as we speak I am preparing some documentation explaining all you need to know before you start working on this projetc
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Old 03-27-13, 02:38 PM   #19
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Originally Posted by Sartoris View Post
I would be willing to contribute, but I work best when I am delegated duties. Don't rely on me to dig up some obscure sites or documents. If the leader of the project can provide me with a link and a clear-cut mission I will do my best to fulfill the task.
Thanks Sartoris

Quote:
Originally Posted by gap View Post
Thank you Sartoris,
as we speak I am preparing some documentation explaining all you need to know before you start working on this projetc
Sounds good I converted your spreadsheet into Google docs format. Let me know what you think. I have not yet added the last two sheets (the ones with standard deviation and averages on them) because I honestly have no idea what they mean I remember you mentioned something about deducing torpedo loadouts by using some kind of formula--is this what those sheets are for?
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Old 03-27-13, 03:28 PM   #20
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Thank you Sartoris,

List update:

Sartoris
V13dweller
volodya61
Targor Avelany
keysersoze
gap

as we speak I am preparing some documentation explaining all you need to know before you start working on this projetc
Excellent, looking forward to it! I've actually been thinking about a project like this one for a while now, so I'm extremely happy to see so many others interested in it.
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Old 03-27-13, 04:07 PM   #21
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Originally Posted by Sartoris View Post
Excellent, looking forward to it! I've actually been thinking about a project like this one for a while now, so I'm extremely happy to see so many others interested in it.
Love doing any research WWII realted. If you need any further help, just point me in a direction. I love archiving and History.
Just drop me a line.
D40
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Old 03-27-13, 04:15 PM   #22
keysersoze
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Originally Posted by Dogfish40 View Post
Love doing any research WWII realted. If you need any further help, just point me in a direction. I love archiving and History.
Just drop me a line.
D40
Thanks Dogfish

Our current list:

Dogfish40
Sartoris
V13dweller
volodya61
Targor Avelany
keysersoze
gap
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Old 03-27-13, 07:36 PM   #23
gap
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Quote:
Originally Posted by Sartoris View Post
Excellent, looking forward to it! I've actually been thinking about a project like this one for a while now, so I'm extremely happy to see so many others interested in it.
Quote:
Originally Posted by Dogfish40 View Post
Love doing any research WWII realted. If you need any further help, just point me in a direction. I love archiving and History.
Just drop me a line.
D40
Thank you guys, your help is highly appreciated!

Quote:
Originally Posted by keysersoze View Post
Sounds good I converted your spreadsheet into Google docs format. Let me know what you think. I have not yet added the last two sheets (the ones with standard deviation and averages on them) because I honestly have no idea what they mean I remember you mentioned something about deducing torpedo loadouts by using some kind of formula--is this what those sheets are for?
Exactly, but we can ignore those two sheets for now. I am still working on a spreadsheet that will help us filling in the chart you have just prepared. I hope to post it here tomorrow, but let's give some some more explaination on how we are going arrange our data.

For a start, most of the information we are to collect is kindly provided by uboat.net. Most of you are probably familiar with this popular website, but a reminder won't hurt. At this link you can see an index of all the boats whose logs were recorded, from U-1 to U-4712. From there, we can access the pages relative to any singular U-boat, with information on its career, successes, fate an notable events that the given boat was involved in. Take note of them, because they can come in handy for our purposes. Clicking on the number of patrols in the 'Career' section, we will be displayed with a second page, showing a list of the patrols carried out by the boat. For each patrol are listed: Commander (name and ranking), Departure and Arrival (ports and dates), Days spent at sea, ad Tons sunk. Further details on each patrol can be obtained by clicking on its respective 'view' link. Patrol-specific pages feature a map, showing the general route followed by the boat and some marks denoting attacks on Allied ships and/or by enemy forces (click on them for seeing their details), a list of dates (click on them for getting the daily position logs), ships hit during the patrol (again click on them for details), General events and again attacks suffered during the patrol. Asyou can see, there's some redundancy in the information provided, but I suggest you to read thoroughly each section, because sometimes what was overlooked in a section, is discussed in the next one, though at a glance you might tink that they are presenting the same information.

The above are our inputs. Let's discuss our expected outputs now. The collected data is going to be arranged in many pages, one for each month of the war. Each page will be divided on turn in several sections, one for each U-boat type. This is going to make things easier, if we want the correct unit type to be spawned in game. For the time being we will stick to types VIIA, B, C and C/41, but as soon as new sub will be released (in Targor we Trust! ), types II, IX, XIV and XXI will follow. Each section is composed by n rows (depending on the number of U-boats of that type on patrol on the given month), and 29 to 32 columns (one for each day of the month + 1 for U-boat names). The information relative to each U-boat will be divided into 3 consecutive rows: one row for the daily position, another row for commander's name (I just got this idea from keysersoze ), and one last row containing information on the current status of the boat. Something like this:

2/001/026/00/007/3/1
  • First digit - boat's doctrine in four levels:
    • 0 - the boat is unavailable (tracking down/attacking its own target, evading an enemy attack and/or seriously damaged);
    • 1 - the boat has a low chance of responding our request of support, and only within a very short range from her current position (boat damaged, or currently carrying on special duties);
    • 2 - the boat is available for joint operations with a medium chance of joining our attack, and a relatively long range of action from her logged position;
    • 3 - the boat is currently involved in wolf pack operations: 100% chance of responding our call, but only within a limited range.
  • Second three digits - days elapsed from the beginning of the patrol;
  • Third three digits - total lenght (in days) of the patrol. This number and the previous one will help deciding if the boat can support us, when doctrine is not 0 (0% probability) or 3 (100% probability).
  • Forth two digits - ships sunk/damaged since the beginning of the patrol. By confrontation of 2 consecutive dates, it could be used for generating historical sinking reports, for instance: "17.09.39 - U-29 (Kptlt. Otto Schuhart) - Ship sunk pos 50.10N 14.45W". The same can be done for other reports by further differentiating the doctrine digit (wolfpack operations, boats heading to base, attacks suffered, etc.)
  • Fifth two digits - torpedoes carried at the beginning of the patrol. This number and the previous one will also determine wether a boat can cope our call for help or not.
  • Sixth digit - crew ranking from 0 to 4, poor to elite (in case TDW got control on the ranking of spawned U-boats). It can be set following the ranking of the commander, or according to our judgement of the result obtained by any given U-boat crew.
  • Seventh digit - fate: 0 (good bye: this is the last day of the boat) or 1 (die hard!), also useful for automatically generated reports.

The spreadsheet that I am currently working on, will in fact help us generating quickly the above numbers on the base of few inputs. What do you think guys? Any suggestion?
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Old 03-27-13, 07:37 PM   #24
TheDarkWraith
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Yes I can read and set the unit's veterancy level using assembly
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Old 03-27-13, 07:46 PM   #25
gap
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Yes I can read and set the unit's veterancy level using assembly
That's perfect.

Any other suggestion TDW? Do you see any redundant or lacking information in my draft?
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Old 03-27-13, 08:14 PM   #26
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Originally Posted by gap View Post
The spreadsheet that I am currently working on, will in fact help us generating quickly the above numbers on the base of few inputs. What do you think guys? Any suggestion?
Looks great

One minor suggestion would be to only use the commander's last name, rather than his full name and rank. BdU alternated addressing U-boats by the boat name (e.g. U47), the commander's last name (e.g. Prien), or the, rarely, a code (usually a random assortment of numbers like 006453). From the messages I have read from the database linked below, the last name was the most common method, especially in the later war. The link below is an example of one such message (an ULTRA decrypt). Anything contained with the double parentheses is an addition by British intelligence so the Admiralty could track which boats had which captains.

http://www.wwiiarchives.net/servlet/...intercept/1775
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Old 03-27-13, 08:37 PM   #27
gap
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Looks great

One minor suggestion would be to only use the commander's last name, rather than his full name and rank. BdU alternated addressing U-boats by the boat name (e.g. U47), the commander's last name (e.g. Prien), or the, rarely, a code (usually a random assortment of numbers like 006453). From the messages I have read from the database linked below, the last name was the most common method, especially in the later war. The link below is an example of one such message (an ULTRA decrypt). Anything contained with the double parentheses is an addition by British intelligence so the Admiralty could track which boats had which captains.

http://www.wwiiarchives.net/servlet/...intercept/1775
Yes, I thought about it. As far as we mantain rank, name and surname as three different blocks, separated by two spaces, it shouldn't be difficult for TDW to isolate the desired element, or even to recombine the three of them at wish
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Old 03-27-13, 08:42 PM   #28
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Originally Posted by gap View Post
Yes, I thought about it. As far as we mantain rank, name and surname as three different blocks, separated by two spaces, it shouldn't be difficult for TDW to isolate the desired element, or even to recombine the three of them at wish
Sounds good to me

As we go along, I can also cross-reference our data with the special operations information I have. Many of these missions are listed on uboat.net, but there are a lot of notable exceptions.
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Old 03-27-13, 08:56 PM   #29
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Sounds good to me

As we go along, I can also cross-reference our data with the special operations information I have. Many of these missions are listed on uboat.net, but there are a lot of notable exceptions.
Yes, many. I have just mentioned uboat.net in my previous post because I didn't want to discourage people willing to help but not wanting to turn themselves in historians. Provided that our little team will grow up, maybe we can create two sub teams, one taking care of dates/coordinates, and another one dealing with the "magic numbers"
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Old 03-27-13, 09:08 PM   #30
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Originally Posted by gap View Post
Yes, many. I have just mentioned uboat.net in my previous post because I didn't want to discourage people willing to help but not wanting to turn themselves in historians. Provided that our little team will grow up, maybe we can create two sub teams, one taking care of dates/coordinates, and another one dealing with the "magic numbers"
Yes, I think uboat.net is the best place to start. It is accessible and straightforward. We can tackle more complex tasks later if all goes well. Again, the possibilities with a collaborative approach are almost limitless, as long as there are volunteers.

I would suggest, though, that we deliberately aim for an easily-achievable goal for the first installment of this project. That way, the project won't seem too daunting, we will have a nice sense of accomplishment after having finished the first portion, and it will allow us to check our work to see if any modifications are needed.

EDIT: what did you mean by "magic numbers?"
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