![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Swabbie
![]() Join Date: Mar 2013
Posts: 11
Downloads: 9
Uploads: 0
|
![]()
Allright, got it to work. Used the FX_Update and that AST_SH5_V2 mod, and i think that mod removes the flares from the FX update. SInce i had no flares on the 3 ships i sunk last night.
Should i try to activate Critical hits With it or might that cause bugs since the AST mod allready alters sinking mechanics? |
![]() |
![]() |
![]() |
#2 | |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]() Quote:
![]()
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
|
![]() |
![]() |
![]() |
#3 | |
Ocean Warrior
![]() |
![]() Quote:
![]()
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
|
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Mar 2013
Posts: 11
Downloads: 9
Uploads: 0
|
![]()
I have them enabled both and it seems to work halfways atleast. I did blow up a large tanker with just 2 torps. But i have not had any breakups yet. But that might be due to the fact that i only have sunk 3 ships with torps.
The flares did show up again though, but it Works okey now with only short freezes that don't trouble me that much. Having lots of fun, i just recieved the type VIIB and am on the German Blockade mission now ![]() |
![]() |
![]() |
![]() |
#5 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
|
![]() Quote:
I thought I would mention this; I use 'Old Style Explosions' along with a mod called 'One ship,One torpedo 1.00a'. There are two different versions of "One ship..." 'One ship,One torpedo 1.00' makes just one torpedo truly devastating. 'One ship,One torpedo 1.00a' lessens the effect a bit, so you'll need more than one torpedo for larger ships (7000tons or more). Along with TDW's FX mod, I have found the torpedo explosions to be very satisfying and more realistic. Anyway, I thought I would throw that out there. Gute Jagd. ![]()
__________________
Dogfish40 |
|
![]() |
![]() |
![]() |
|
|