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Old 03-16-13, 06:29 PM   #1
GT182
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R.E.M_by_Xrundel_TheBeast_1.2 makes the loop antenna raise and turn as it's supposed to when you're surfaced. Then lower and be tucked away when you're underwater. It was supposedly in OHII but the only way I could get the loop antenna to do what it's supposed to was add this mod.

Install it with JSGME.
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Old 03-16-13, 07:28 PM   #2
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REM fixes are not only the round antenna retracting and heading accurate...

Main feature is about the hydro depth hearing accuracy
In short, the more you go down, the further you can hear! (well, there are limits of course )

I love this mod.
40m depth, you hear contact coming, raising periscope depth you loose it

Just wondering if it takes in account the sea surface (waves/no waves)
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Old 03-17-13, 04:46 AM   #3
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I always cruise through the British Isles, but I usually lure the the destroyers into deeper waters (For safety) and then take them out from there, the last time I played, there were only about 5 destroyers left, and they were patrolling off near the coast, so I cruise through on the surface at one third speed, because the VIIb's one third speed is about 9 knots.
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Old 03-17-13, 05:10 AM   #4
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Quote:
Originally Posted by GT182 View Post
It was supposedly in OHII
What make you think this
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Old 03-17-13, 07:06 AM   #5
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I think he mixed up with one of The Dark Wraith mod, wich makes this antenna desappear underwater (but deeper than REM)
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Old 03-17-13, 12:31 PM   #6
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Quote:
Originally Posted by Trevally. View Post
What make you think this
Trev, I was told that by one of our members here at SubSim. Tho I can't remember who it was.
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Old 07-08-14, 04:05 PM   #7
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In British coastal waters I had a contact of o convoy that totaled 57k tons! I sank it in 6 hours and goodbye!!!
Now in 14:15 oct 1939 contacts are single ship! I sank one cimmaron class tanker for 7600 tons and 35% fuel lost!
Also I found it's difficult to track a single merchant even by hydro!!!
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