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Old 03-14-13, 02:33 AM   #1
Niteowl84
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Default my soundguy is terrible need help

sooo...I am wondering if this is just me or not...seems my soundguy can never tell me the range to a target as the option is just always seeming to be greyed out...also whenever I say follow nearest warship contact or sound contact he tells me that there is no sound buttttt....if I ask for nearest sound contact report he tells me that there is a warship bearing such and such....is there a way to fix my clearly mentally deficient soundguy or should I just stuff him into the first torpedo tube I have available and launch him out to sea?
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Old 03-14-13, 06:33 AM   #2
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Just take his seat, and you'll be able to know the range (icon non greyed).
Also, give him more points as soon as possible!
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Old 03-14-13, 07:55 AM   #3
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and we have entered into a generation of sub simmers where the moniker "sound guy" is considered normal and ok.





great
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Old 03-14-13, 08:58 AM   #4
Takeda Shingen
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and we have entered into a generation of sub simmers where the moniker "sound guy" is considered normal and ok.





great
Well, it's his game, and I imagine he can call him whatever he wants. Your approval is not required.

@Niteowl

I assume that you are playing the stock game. Unfortunately, most of the crewmen are terribly inefficient at their jobs, espeically in the beginning. Fifi, however, is correct in that you need to develop that crewman as quickly as possible, as he will be very important in surviving attacks.
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Old 03-14-13, 08:58 AM   #5
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and we have entered into a generation of sub simmers where the moniker "sound guy" is considered normal and ok.





great
And why not? We already had people talking about how tough it is to sink a "Medium Cargo". The games teach young unknowing players bad habits. It can't be helped.
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Old 03-14-13, 08:59 AM   #6
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And why not? We already had people talking about how tough it is to sink a "Medium Cargo". The games teach young unknowing players bad habits. It can't be helped.
this was more my point

not attacking anyone.

carry on
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Old 03-14-13, 02:10 PM   #7
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Im sure we can call the sound guy the sound guy if we want.
This is the SH5 forum remember - so none of it is realistic anyway
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Old 03-14-13, 02:51 PM   #8
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personally, i just call him "ship noise detector dude"

it is unfortunate that UBI applied such names to these crewmen...

im surprised we didnt see

chief engineer - order repeater guy

watch officer - binoculars man

radio operator - message relaying person

cook - food maker guy

SH5... you have been silly from the start LOL
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Old 03-14-13, 03:47 PM   #9
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chief engineer - order repeater guy

watch officer - binoculars man

radio operator - message relaying person

cook - food maker guy
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Old 03-14-13, 03:56 PM   #10
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rofl thanks for the replies guys...and i finally got the estimate distance to target to work but he still cant estimate the distance at long range...is that normal? or is he still suffering the effects of those leftover from the cooks stew lol...
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Old 03-14-13, 06:34 PM   #11
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rofl thanks for the replies guys...and i finally got the estimate distance to target to work but he still cant estimate the distance at long range...is that normal? or is he still suffering the effects of those leftover from the cooks stew lol...
Way too much torpedo juice in his off duty time.
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