SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-11-13, 01:31 AM   #6
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Quote:
Originally Posted by fastfed View Post
But, I don't mind if I miss, no big deal, but whats pissing me off like crazy, is the TDC computer changing things by itself.

I adjust speed, then course, then range.. Wait, whats this, the range changed by 60 degrees by ITSELF?!?!? OK, I'll change it back
Maybe you already know this, but the PK is supposed to update the TDC. If you are turning, it will certainly cause the target bearing, and other elements to change.
Another thing really annoying.. The stedimeter for checking range.. Its so off its stupid.. I cheat by checking the map, and every ship is always way off..

When I check the range in the map and if its say 1500 yards, to get that using the stedimeter, your not even close to matching the masts..
I can't argue with the stadimeter being off. It should work better than it does, imo. But even in RL, it was known to have it's limitations.
So HOW in the world do you check speed this way??

You don't ALWAYS have 3 minutes..

For example.. I was cruising along when I spotted a convoy, I had to keep busy sneaking on in and when I finally get in, pop my scope there is a Conte Liner not 1400 yards @ 30 degree from me, coming across my bow.

Perfect shot.. But speed meter is telling me its doing 39 knots.
If you are using the magic red button on the slideout, know that it is known to be inaccurate; especially when using short time intervals.
After my course bearing KEPT changing on me, and trying to figure out/guess speed, I already missed 3 shots and the ship was gone!
Anytime you are making an approach on a fast moving target at fairly short range the TDC generated bearings, gyro angles and all will be changing rapidly. That's not a malfunction; it is just the nature of the geometry.
TorpX is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:37 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.