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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Is the increasing ping rate (in game terms) only an aid to the target sub to get a feel for how close the weapon is, or is this a feature intended to decrease the response time for the weapon to maneuver in order to maintain its lock on the target at close range?
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