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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Feb 2013
Posts: 48
Downloads: 18
Uploads: 0
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Great! thanks, i think i can do this.
but i have to uninstall all my mods first with JSGME, right? |
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#3 |
Sailor man
![]() Join Date: Feb 2013
Posts: 48
Downloads: 18
Uploads: 0
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I assume I still have to do what is listed below? its not included in the "how to" forum
thanks, i think this worked! ------- --------------- Required menu.txt entries for v1.0.74.0: Edit this line in your menu.txt file: MaxStrings=11100 Add these to the end of your menu.txt file: ; Independent engine controls patch 10025=Shafts 10026=Click to enable/disable speed commands for the port shaft 10027=Click to enable/disable speed commands for the starboard shaft ; Contact report wolfpack patch 11000=Dispatching available submarines to your patrol area|Remain undetected and in a favorable position|Send status reports| |Bdu 11001=All available submarines have been dispatched to your patrol area 11002=Submarines in your area have received instructions to join your attack|Stay in front of contact/convoy, remain undetected, and send regular status reports| | |B.d.u 11003=Remain undetected and continue following contact/convoy|Available submarines are heading to your patrol area 11004=Attain favorable position and shadow contact/convoy until reinforcements arrive ; possible messages from Bdu when can not dispatch subs 11010=No boats are within your patrol area|Act as lone boat| |Bdu 11011=No support within range|Be more aggressive| |Bdu 11012=Contact report received|Act on own data| |BdU 11013=Be more aggressive!| |Bdu 11014=Attack contact| |Bdu ; Reports from dispatched subs 11020=Contact keeper continue to send bearing signals|Group act on own data|Take every opportunity to attack 11021=Convoy in sight|Signal bearing sent|Moving to attack port side 11022=I believe to have made contact with the convoy|Sending bearing signals|Act according to own data|Attacking at full speed 11023=Requesting bearing signal from contact keeper 11024=Beacon signals lie in the line of approach according to dead reckoning.|Attacking far side of convoy |
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
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