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Old 03-09-13, 05:56 PM   #1
Troutish
Sailor man
 
Join Date: Feb 2013
Posts: 48
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Great! thanks, i think i can do this.

but i have to uninstall all my mods first with JSGME, right?
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Old 03-09-13, 06:07 PM   #2
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
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Quote:
Originally Posted by Troutish View Post
Great! thanks, i think i can do this.

but i have to uninstall all my mods first with JSGME, right?
no, the files you are going to patch aren't affected by any mod so no need to disable them. Just follow Trevally's instructions, and enable the patched files as if they were a normal mod. Since they won't conflict with any existing mod, you can place them anywhere in your JSGME mod list
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Old 03-09-13, 07:09 PM   #3
Troutish
Sailor man
 
Join Date: Feb 2013
Posts: 48
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I assume I still have to do what is listed below? its not included in the "how to" forum

thanks, i think this worked!





-------
---------------


Required menu.txt entries for v1.0.74.0:

Edit this line in your menu.txt file:
MaxStrings=11100

Add these to the end of your menu.txt file:

; Independent engine controls patch
10025=Shafts
10026=Click to enable/disable speed commands for the port shaft
10027=Click to enable/disable speed commands for the starboard shaft
; Contact report wolfpack patch
11000=Dispatching available submarines to your patrol area|Remain undetected and in a favorable position|Send status reports| |Bdu
11001=All available submarines have been dispatched to your patrol area
11002=Submarines in your area have received instructions to join your attack|Stay in front of contact/convoy, remain undetected, and send regular status reports| | |B.d.u
11003=Remain undetected and continue following contact/convoy|Available submarines are heading to your patrol area
11004=Attain favorable position and shadow contact/convoy until reinforcements arrive
; possible messages from Bdu when can not dispatch subs
11010=No boats are within your patrol area|Act as lone boat| |Bdu
11011=No support within range|Be more aggressive| |Bdu
11012=Contact report received|Act on own data| |BdU
11013=Be more aggressive!| |Bdu
11014=Attack contact| |Bdu
; Reports from dispatched subs
11020=Contact keeper continue to send bearing signals|Group act on own data|Take every opportunity to attack
11021=Convoy in sight|Signal bearing sent|Moving to attack port side
11022=I believe to have made contact with the convoy|Sending bearing signals|Act according to own data|Attacking at full speed
11023=Requesting bearing signal from contact keeper
11024=Beacon signals lie in the line of approach according to dead reckoning.|Attacking far side of convoy
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Old 03-09-13, 07:21 PM   #4
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Troutish View Post
I assume I still have to do what is listed below? its not included in the "how to" forum

thanks, i think this worked!
If you aren't using New UI's, yes. If you are, I think those lines are already in the menu.txt of the latest version, but just check for making it sure
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