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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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Oh yeah, I forgot to add:
Dorjun Driver's formula can be significantly simplified if you know the AOB: Deflection = arcsin ( Vship * sin AOB / Vtorpedo) |
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Tags |
torpedo, trigonometry, zero gyro |
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