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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Pacific Aces Dev Team
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The problem is that you are looking at it as a perfect triangle -in which case you would be right. Unfortunately, it isn't a perfect triangle because the torpedo has to make a curved turn once it leaves the Uboat, instead of a sharp angle turn -which would be needed to have it be a perfect triangle. So you have two sides of the triangle with sharp angles, but one with an irregular curved corner. Does that make the concept clearer?
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