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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Jul 2012
Location: The Upper Left Edge
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TorpX,
It’s not clear to me why your application doesn’t generate at least a partial firing solution for Case 3, i.e. the lead angle, which is all one really needs. Ceteris paribus. Given the target speed (VShip) , the torpedo speed (VTorpedo), and the interception angle (θIntercept) (180°-track angle (θTrack)), the desired lead angle (θDeflection) drops into your lap. See my Zero gyro shooting. I admire the work you’re putting in on this topic. ![]() Dorj |
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#2 |
A-ganger
![]() Join Date: Oct 2011
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Doesn't the TDC do this for you?
Edit: To clarify what I mean is: I do this with the TDC all the time? I just turn off the PK and enter the predicted variables for the target and it does all this anyway? I find you just have to feed it the right info and it can give you a very accurate static solution just as much as it can give you a dynamic one. |
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2008
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Any way you can make this an iphone app?
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#4 |
Ensign
![]() Join Date: Jul 2013
Location: Chicago-ish, USA
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After reading this thread, I am reminded of what I enjoy when reading about WWII hardware. Not just a rote repetition of facts, but rather the stories behind the engineering decisions that were being made. To wit, I would LOVE to read the original notes on the first hash-out round-table session over the design of the TDC. Real mechanical engineering.
But BTW- Awesome programming work. You clearly have a zeal for this sort of thing. |
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#5 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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![]() Thanks. |
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#6 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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![]() I did a little testing with the Mk. 14 torpedoes. As far as I can tell, they have the same reach and turning radius as the Mk. 10's. That makes things a little easier for me. They do have a greater lag; that is they take longer to exit the tube. |
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#7 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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Nearly Finished!
Since the new firing solution program is nearly ready for release, I thought I'd show the math for some of the auxiliary functions/tasks. ![]() This enables the user to compute a divergent spread after the firing solution has been computed. |
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#8 |
Stowaway
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This is worthy of a big bump! A sticky even imo.
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#9 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
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![]() Thank-you! |
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#10 | |||
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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![]() Quote:
Well, it won't provide a solution by itself. If you extrapolate the plot and feed in the data corresponding to a point in time when the sub has crossed the Target Track, it will provide a solution. Quote:
Quote:
In terms of the "lead angle", yes. It doesn't give the track range, run time, or others. In any case, S-class boats didn't have them. |
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#11 | |
Loader
![]() Join Date: Jul 2012
Location: The Upper Left Edge
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As you may have gathered, human factors aren't my strong suit. ![]() Dorj |
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#12 | ||
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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![]() Quote:
Yes, if all you want at the last minute is the lead angle, you can simply change the track angle and recalculate (either in the program or manually). But, there are practical and RL considerations. If in case 1, the target ship takes a last minute zig, you will quite possibly be faced with a situation of either, "the target got by" (it has already gone past the new firing bearing), or the new track angle will be much less favorable (as well as the range being longer). In RL, it took an appreciable amount of time to calculate a firing solution without the TDC. It also takes some time to change course in a submerged submarine. The difficulty of quickly computing firing solutions, while making an approach on a zigging target lead the Navy to develop the the TDC.From Dignan: Quote:
I don't own an iphone or any such device. I would think someone who knows how to make apps for these could do it without too much trouble. |
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Tags |
algebra, fire control, firing solutions |
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