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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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![]() ![]() ![]() ![]() Click the link below for larger version of these nice new screenshots: http://www.subwolves.com/phpfus/mFus....php?page_id=1 |
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#2 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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WOoh Wooh what is this?!?! Where cna i find it it english, this looks awesome!
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#3 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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#4 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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When is it coming out
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#5 |
Captain
![]() Join Date: Sep 2005
Posts: 518
Downloads: 0
Uploads: 0
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Hm.... :hmm: ....Why am I not impressed with these screeenshots.
![]() ... why is everyone obsessed with the tatics used 60+ years ago? ![]() |
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#6 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
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hehe thanks debbel. Wow this is a mjor undertaking and a HUGE advancement for us sh3 PLAYERS! a RELEase date is not too far off eitther, i can wait the end or summer or fall for this to come out, im no where near getting tired of sh3 and ive had it over a year now. as long as modders keep doing their jobs, SH3 will last forever!!!!
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#7 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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![]() Because for lots of people it is way more fun to look through for example a periscope than to stare at a sonar screen. Possibly b |
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#8 | |
Loader
![]() Join Date: Aug 2003
Location: Bikini Bottom
Posts: 90
Downloads: 0
Uploads: 0
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This is a question I often ask other wargamers---why is WWII so hugely popular as a gaming era? I think the answer is that WWII is the last, no-holds barred war where you had massive land/sea/air battles. Sure, with each passing year, the tactics and equipment of WWII becomes less and less relevant to the modern-era of warfare (all things being equal), but it still remains the defining military experience of recent history. And when it comes to naval warfare, it is the most recent period of history where subs and ships actually got a chance to do what they were built to do---destroy other ships en masse. So, I guess you could say that WWII is the paradigm of warfare on a massive scale simply by default. And I guess that is a good thing too! ![]() |
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#9 |
Sub Test Pilot
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Tactics used 200 years ago at trafalgar are still used today, more simply most commanders of ships try to be Nelson and follow him as in britian he is the unspoken guru or naval warfare a hero to britian.
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#10 | |
Captain
![]() Join Date: Sep 2005
Posts: 518
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#11 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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#12 | ||
Captain
![]() Join Date: Sep 2005
Posts: 518
Downloads: 0
Uploads: 0
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#13 |
Ocean Warrior
![]() Join Date: Feb 2003
Location: Connecticut, USA.
Posts: 2,794
Downloads: 29
Uploads: 0
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If sales were disappointing I don't think they would be going for SH4.
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#14 |
Mate
![]() Join Date: Apr 2005
Location: Melbourne, Australia
Posts: 52
Downloads: 0
Uploads: 0
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I think SH4 is supposed to get the sales SH3 didn't without writing a whole new engine they can pull this off with upgrades to the SH3 engine and produce a new game to make money without costing as much as it did to make SH3.
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#15 |
Samurai Navy
![]() Join Date: Sep 2001
Location: Flanders
Posts: 569
Downloads: 4
Uploads: 0
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Also, modern combat has become more sophisticated, and therefore harder for the player, which gives it a more limited audience if it must be done with some realism. You also see this with flightsims. The WW2 sims are not too hard to get started, even if fairly realistic, but for modern sims you have the option of either dumbed down, or you have to study weapon and sensor systems before you can fly missions.
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