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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Feb 2013
Posts: 17
Downloads: 25
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this deserves a new post. i found the solution at last:
http://www.subsowespac.org/the-patro...ry-boost.shtml ![]() edit: oh and, CapnScurvy, much obliged for your assistance. cheers. Last edited by bifutake; 02-13-13 at 08:47 PM. |
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#2 | |
Admiral
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Hurray!!!!!
Good find on the Windows 7 walk through! I'm still using WinXP 32 bit, and Vista 64 bit, so any help required in Windows 7 is getting out beyond my experience. From what you described it seemed it was more related to the game not accessing your system's memory than anything else. This information should be placed into a "sticky" for those other Windows 7 users that will undoubtedly find the same issue. Maybe bifutake, you could start another thread with what you've discovered, then write Webster, or one of the other moderators, and ask them to add it wherever the information would do the most good. ![]() Glad to help where I can.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#3 |
Watch
![]() Join Date: Feb 2013
Posts: 17
Downloads: 25
Uploads: 0
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here's the new thread, for future reference:
http://www.subsim.com/radioroom/showthread.php?t=202192 |
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#4 |
Nub
![]() Join Date: Feb 2013
Posts: 4
Downloads: 10
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Hi guys,
New guy here to the forum, but long time SH4 player. Would it be possible for a 2560x version of this mod to be made? I recently upgraded to a 30" gaming monitor. And while the increased resolution is awesome, it makes me slightly melancholic that some of my mods are now unusable with the game! ![]() |
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#5 | ||
Admiral
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Can a 2560x version be made? Yes it can, but I don't think you'd want to run it on your computer. I've had lots of complaints with the larger resolution versions from gamers that say they get slow downs, and CTD's. The fact that the 1920x version of the scaled image measures in feet, rather than inches, takes a lot of computer horse power to render! The problem that's rearing it's head more and more these days, are computers are getting ahead of the software that's running on them. SH4 was released almost 6 years ago. There's files in-game that date back to 2006. The point is since that time, we've had 5 major OS upgrades. Instead of thinking of a dream hard disc having 1 gig of memory; the norm is wanting a 5 terabyte, with no disc at all. AND, the dream of having 1 gig of ram memory has given way to needing a half a dozen. Don't get me started about the monitor change from analog CRT, to todays LCD! All since the game was released. The game is hard pressed to support todays technology. That's why applications like the Large Address Aware are needed to make an older game function with the new stuff. Making a mod that will give you an accurate range/bearing on the navmap for 3000 yards distance can be done. I just don't think it's practical.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#6 | |
Nub
![]() Join Date: Feb 2013
Posts: 4
Downloads: 10
Uploads: 0
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I see. Well if you or someone either would be willing to make it or has already, I sure wouldn't mind at least trying it and would be greatly appreciative! Worst that happens is it doesn't work right? ![]() Wow how rude of me. I almost forgot to mention thanks for the welcome! Last edited by thm1223; 02-26-13 at 03:45 PM. |
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#7 | |
Admiral
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You're very welcome right back.
Since I don't have anything that could render a 2560x resolution, I'm out of the question. I would need to test the image every time I made a change to see when it reads accurately. My thought would be for a screen resolution of that size, the 3000 yard distance would be too large. I think cutting it in half, down to a 1500 yard distance, might make it workable on a computer that's got enough horse's to pull it. The bearing tool is nothing but an image file, enlarged to the correct resolution to have it read accurately. The problem with the game, it doesn't allow the map screen to render the same image sized for each and every resolution one could use. That's why there are specific bearing tool mods for each resolution, and for yard or meter measurement. The image is an Alpha image in each of the Submarine folders. With the right tools, you can export the Alpha image and work with it in Photoshop. Like I said, the 3000 yard distance makes the 1920x image VERY LARGE. Doubling it is out of the question, making a 1500 yard image would be just about right.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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