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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Admiral
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The "Large Address Aware" application can be found HERE. The game uses a lot of resources, A LOT OF THEM. Graphics is the number one killer of using the ram your system provides. You've probably noticed rendering one ship isn't going to slow down your system too much, but getting into a convoy of rendered ships, the system slows down. Unlike the days when the game was first released (March 2007) when the "high end" computers maybe would offer a single Gb of ram memory, todays average systems are using 3 to four times this amount. There are ways around getting more ram into play when using a modern system that has more ram than the game was designed for. If your system has over 3 Gb of ram, a program like LAA will help. You need to tell this older game to "go ahead, use more ram, it's available....so use it!". That's what this little program does, tells the game to use more ram since it's available. Try it and see if it doesn't help. It helped me with a modern system using an older game called "Sid Meiers Railroads". Stopped the CTD's. I guess I should make a new bearing tool that's smaller than the 3000 yard/meter versions. The larger the screen resolution you use, the larger the bearing tool image needed to be in order to measure correctly. I've not looked in a while, but the 1920x1080 version is like several feet wide!! It takes up a lot of memory to render it on the map. Too much memory if your system isn't a real horse to pull the load....and even if it is, you'll need an app like the LAA to get the older game to work as expected. After all, the stock image for the sub icon on the Nav map is just a couple of Mb in size (that's about a fraction of an inch in width/height).
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#2 |
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![]() Join Date: Feb 2013
Posts: 17
Downloads: 25
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please take a quick look at these screenshots and tell me what you think...
without the mod, no crash, task manager's performance tab: http://img.photobucket.com/albums/v2...est01-a-ok.png with it, ctd, task manager's performance tab: http://img.photobucket.com/albums/v2...test02-ctd.png with it, ctd, process monitor: http://img.photobucket.com/albums/v2...test03-ctd.png without it, no crash, process monitor: http://img.photobucket.com/albums/v2...est04-a-ok.png i could very well be wrong but it seems to me that i'm running the game with almost no memory to spare and when i activate this mod it exceeds the limits of my machine, not the game itself. is that true or am i just rambling on and i should simply try out the laa application? edit - well, i guess i need more rammage (TONNAGE!) because, even with the laa enabled, i'm crashing at the exact same spot: http://img.photobucket.com/albums/v2...test05-ctd.png does this mean i can expect more ctd's when i run into some heavy action? should i consider disabling some of these mods? edit2 - same spot (start the game, choose "war patrol - hunt for the wounded bear", see the navmap, zoom in and out, double-click to bridge-view and, ctd permitting, take a long look around) in vanilla (no ctd, ofc): http://img.photobucket.com/albums/v2...06-vanilla.png http://img.photobucket.com/albums/v2...07-vanilla.png yup, seems like no mods for me, at least until i get some more juice fo' mah boat... Last edited by bifutake; 02-12-13 at 07:22 PM. |
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#3 | |
Admiral
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Personally, I haven't got a clue when examining those Windows performance stats.
Before throwing in the towel, why don't you start a Campaign and see how the game reacts with your mod list. The "Wounded Bear" mission may be the cause of the CTD's rather then the mods your running. Could be something in RFB that this particular mission isn't finding (lack of a file; looking for a particular file that RFB or one of the other mods changed/renamed), and that's causing the CTD. The LAA should help in bringing the game up to the level of memory your system has. So I'd stick with it for any game that's as old as SH4 (almost 6 years old).
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#4 | |
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![]() Join Date: Feb 2013
Posts: 17
Downloads: 25
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i need more ram, there's no other explanation i can think of (another 4 gigs should do). performance results were the same - at around 1.65 gb (free physical memory, according to the task manager) it ctd's. Last edited by bifutake; 02-13-13 at 06:07 AM. |
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#5 | |
Admiral
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Sometimes the most obvious question is missed because it's assumed.
Are you running Silent Hunter 4 version 1.5? Your game version is found in the bottom right corner of the "Main" menu screen. With the installation of JSGME, did you follow it's instructions in making a "Snapshot" of your newly installed game files? The Snapshot is used to compare the game files integrity at times like this when you find things going haywire. After asking JSGME to "Compare files to the snapshot", are they the same? You could find a couple of files "added"......like a screen shot image, or the file SI.bin......these file additions are normal. Any other changes are not.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#6 |
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Posts: 17
Downloads: 25
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it is 1.5. i'll try checking the integrity but unfortunately, i haven't made a snapshot. i guess this means i have to reinstall the game.
btw. i just came back from the store, installed the additional 1x4 gigs of ram (same tact frequency as the other two modules - 1333 mhz) and still it crashes on the "wounded bear" when i switch to bridge view. performance screenshots: http://img.photobucket.com/albums/v2...test08-ctd.png http://img.photobucket.com/albums/v2...test09-ctd.png edit: can't start a campaign either. navmap looks normal (not pink anymore), there was no green screen of death at the command room, but the white graphical holes remain where dashboard and gauges ought to be and it ctd's when i press the shortcut for bridge (f4 i think). edit2: when i disable the bearing tool, everything seems to be in order, at least in the beginning. process monitor says maximum memory usage was 1.56 gb. i wonder if it would ctd if i reached 1.65 in battle... edit3: fresh install, laa enabled and still it ctd's at around 1.65 gb. this time i added some more mods (rsrdc) but the new campaign never even loaded, it just froze and crashed when i accessed task manager. http://img.photobucket.com/albums/v2...modlist-01.png Last edited by bifutake; 02-13-13 at 02:01 PM. |
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#7 |
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this deserves a new post. i found the solution at last:
http://www.subsowespac.org/the-patro...ry-boost.shtml ![]() edit: oh and, CapnScurvy, much obliged for your assistance. cheers. Last edited by bifutake; 02-13-13 at 08:47 PM. |
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