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Old 02-12-13, 07:11 AM   #17
Red October1984
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Join Date: Aug 2011
Location: Texas
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Quote:
Originally Posted by Oberon View Post
I think the only way they could do a dynamic campaign in a modern subsim would be in a manner similar to the old Red Storm Rising game. I mean, DW did try its hand at a dynamic campaign, but rather than a long patrol based campaign like SH3 it was really the results of one mission affecting the next and so on. Pretty limited and to be honest I think I only played two missions of the campaign before moving on to custom missions. I'm not really into the modern modern sub warfare, I'm a cold war man, boomer trailing in a 688i. The Seawolf is nice but just not my cup of tea, but I do like the Seahawk, the Orion is nice but lacks the dipping sonar of the Seahawk...which I keep forgetting to retract before I move to my next waypoint...
The Frigate...I still have no idea how to operate....
I THINK I can operate the subs. I don't know how detectable I am sometimes. I can't do much with the aircraft and the frigate....I can do some very basic stuff with it.

The P-3's MAD Sensor kinda makes up for not having dipping Sonar don't you think? I found it useful in the last mission I played with it.
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