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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#436 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
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#437 |
Machinist's Mate
![]() Join Date: Jan 2006
Location: Poland
Posts: 129
Downloads: 185
Uploads: 0
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I know that R.E.M_by_Xrundel_TheBeast_1.2makes the issue of hydrophone. The question is: is it possible to make it not crashing the hydro sound.
Without this mod the radio antenna is raised on the periscope depth. Is there any other kind of mod making the radio antenna be retracted ? |
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#438 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Afaik the only other mod dealing with antennas is New UIs. But as I have stated yesterday, tweaking them without side effect should be relatively easy... |
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#439 |
Machinist's Mate
![]() Join Date: Jan 2006
Location: Poland
Posts: 129
Downloads: 185
Uploads: 0
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I can confirm that REM causes the hydro sound problems.
1. When REM installed after IRAI and TDW UI: hydro works on surface down to about 30meters. If I go deeper there is no sound on hydro but sonarmen still gives the positions of ships. 2. When REM is not installed: hydro works OK with mods: TDW UI, IRAI and TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting_ 1_1_0 (this last mod is not installed during the first test) |
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#440 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#441 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
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Is this compatible with TDW's New UI and IRAI?
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#442 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#443 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Thanks. Just noticed it overwrites some of the files in New UIs. I'll try it out.
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#444 | |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#445 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Ah! Will do, thanks
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#446 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Thanks would be good if you could keep up some release discipline for the EUF Uboat FX mod as I just caught out I've messed the config up and needed to update.
Your last increment on the the release number was 0.0.3 yet I see theres numerous changes up to 20/09/12 after that. Thanks again I'm not trying to be critical just giving some feedback about how incrementing versions and versions control helps the users out to stay current with your latest goodies cheers ![]() Last edited by Bathrone; 04-22-13 at 12:45 AM. |
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#447 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Hi
So Im working on my modlist and I'm getting a mod enabler warning with your patch 1 (i'm applying 1.4, patch 1 and the patch 1 hotfix) from Steel Vikings Interior mod on the configuration item NSS_Uboat_Senzors.dds Ive searched around but didnt find any posts on it Is the source of your revision Steel Vikings or stock? If stock, would you mind please releasing another version with your changes ontop of the interior mod so that people who commonly use both have both all setup nice please? ![]() Cheers |
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#448 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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#449 |
The Old Man
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Sorry I have been out of touch for so long. I am stilwithaveling around in my RV and access to internet is very limited.
I see a lot of questions/statements about R.E.M. in this thread. I've never encountered a Hydro Crash when using R.E.M. . KDB does not function at all while surfaced by design. The KDB is mounted on the deck near the bow. At Periscope Depth the range is very limited for all 3 equipment items because of wave and wind noise. Hydrophone detection range increases as you dive deeper with max detection range obtained when you reach or exceed 60 meters. |
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#450 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() http://www.subsim.com/radioroom/down...o=file&id=4002 Quote:
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