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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Officer
![]() Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
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Bothersome,
I am just messing around with the sextant now....interesting, but I will stick with the same method you are using. I watched Stoainm's real nav video which pushed me toward that method. And your right it is more accurate then the DR function. Quote:
Real navigation is not everyone's cup of tea, but I think a number of members here are using it. Kelly621 |
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#2 |
Navy Seal
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One thing wich isn't modeled ingame, is the sea stream...
Very important for real nav calculations! Other thing: boat speed may vary in regard of waves and wind. Not modeled too AFAIK. But game is enough hard like that ![]() I would really want to know how to use SH5 sextan without officer help though. |
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#3 |
Officer
![]() Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
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Fifi,
Read through TDW's information he provides with his Real Nav mod. He talks about using it within the game. I am still messing around with it out of interest, Agree,the game is complex enough with all the mods added in. Had enough ultimate reality of submarines in a 24 year career.....kind of like my game toned down a bit from that ![]() A quick more concise answer....read the file named "using the game mod" in the Real Navigation document folder....he gives an example of using the sextant. Kelly621 Last edited by Kelly621; 02-06-13 at 09:53 PM. |
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#4 |
Navy Seal
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Thanks Kelly, will have a look into it
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#5 |
Ace of the deep .
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#6 |
Officer
![]() Join Date: Dec 2012
Location: North Carolina
Posts: 237
Downloads: 336
Uploads: 0
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Sober thanks for that bit of info....are you using the sextant? ....if so what does it add to the game for you? Just curious
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#7 |
Ace of the deep .
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