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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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It is possible that the other contacts are too far away, or simply too silent, or hidden behind a seamount.
Are you below or above a layer? What is your depth in relation to the soundlayer profile. And what is the possibility of them being below a layer. Have you selected the TA as the input to the broadband waterfall? (it's not by default upon entering the game) Do you get 'symmetric' ownship lines in a turn? When you are running straight the ownship TA lines should be hidden in the deaf-zone that surrounds your course/bow. So normally you shouldn't hear yourself on the TA. How have you set the Time average switches of the upper and lower waterfall displays. The short-term selection makes the signal drop quicker, but faint signals won't show. Longer-term signals get summed up over a longer time, so stand out brighter. But this takes a while for new pixels lines to be shifted down and generated. Last edited by Pisces; 02-06-13 at 05:23 AM. |
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