SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-01-13, 11:53 PM   #17
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
Default

My IJN mod that is folded into RSRDC has the different japanese DCs as well as SH4 can deal with them. In reality, they should have just a few possible depth settings, but that doesn't work in SH4.

I did change the thrower ranges and DC explosive level to match the amount of explosives. Never bothered with the ASW mortar, as far as I know they were entirely useless anyway.
__________________
"Government, even in its best state, is but a necessary evil; in its worst state, an intolerable one." — Thomas Paine
tater is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:09 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.