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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
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![]() It had the whole discussion, test files and missions where it was all tested ![]() |
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#3 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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I made a test for the enemy submarines and the Friendly Destroyers, The Friendly destroyers are useless when it come to depth charges, they barely use them, probably once in the test, they just circle around where the subs are underwater, and just wait for them to surface.
Is this meant to happen? |
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#4 |
Stowaway
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Depth charges were more of a harassing tool. You had to get really lucky to actually get a kill with one.
Boat commanders would use them sparingly to try to harass the crew into surfacing. Otherwise, if you can ping away with active sonar, it's really only a matter of time before they have to come up. Having said that, I'm not sure if IRAI is just trying to be hyper real in your situation, or if it is actually a bug. |
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#5 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#6 |
Navy Seal
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what depth was the water
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#7 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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The depth was about 40 meters and IRAI was enabled. The date was 1942 1st of December, and the crews of both the subs and ships were veteran.
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#8 |
Navy Seal
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Try again in deeper water - im sure you will see some DCing
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