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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9631 | |
Swabbie
![]() Join Date: Jan 2013
Location: Auckland, New Zealand
Posts: 10
Downloads: 5
Uploads: 0
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I installed JGME and the mod in the old X86 installation but I was playing the newer one, so naturally the mod didn't work. I've deleted the X86 one so this won't happen again. Many thanks to you and Sober for trying to help me and sorry for being such an idiot... ![]() I'm so happy that now I can actually get into this game, - thanks to TheDarkWraith too of course! |
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#9632 |
Navy Seal
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Cool, glad you solved it, and happy hunting!
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#9633 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Once we decide how to implement the new feature, I will send you any chart and icon we might need ![]() |
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#9634 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I started merging naight's alternative speed graphics with my reworked depth gauges, and I ended by totally reskinning your UI. I will send you my alternative textures once I will get them ready, for you to include them as optional mod with New UI's, provided that you like them.
I have two questions atm: what texture is used for the grey panels? I can't locate then in Hud3.dds? ![]() Is it possible to change font/color of the numbers and letters in the headings bar? |
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#9635 | |
Black Magic
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#9636 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#9637 |
Black Magic
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Main UI and background color is set via the RGB values for each item in the menu editor app. It's actually a black texture used but when you change the RGB values you change it's color
![]() Should be able to do the same with the heading indicator numbers...give me a sec to play with it... EDIT: yep, just change the RGB values for the heading indicator to change it's color |
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#9638 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() What about numbers, cardinal points and hashmarks inside the heading bar? |
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#9639 | |
Black Magic
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The heading bar just change the RGB values to change it's color. |
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#9640 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Where can I change these values? |
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#9641 |
Black Magic
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Using the menu-editor of the game. Say yes when you first start the game and it asks you if you want to use the menu-editor.
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#9642 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#9643 | |
Black Magic
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[DEVELOPING] Modding=Yes MenuEditor=Yes DebugScripts=Yes <--- you can set this one to No |
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#9644 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#9645 |
Navy Seal
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I'm sorry, but a stupid question:
I've changed for dials SH3 styles, and the message box is now on my top left screen...it's kind of annoying for me, so i've mapped a new key for it to toggle on/off. Perfect so far. I saw in the TDW file viewer this box can be draggable, so i checked to enable this feature...but no joy. Impossible to drag it where i want ![]() Any idea why it's not draggable? |
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Tags |
dbrn, favorite, new ui |
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