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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#436 | |
Ocean Warrior
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![]() in the tab MAPS
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#437 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#438 | |
中国水兵
![]() Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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![]() Thus it is possible to increase the tools to any size ![]() |
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#439 |
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#440 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
I don't know any other method for increasing further their size. Once I tried modding the map settings, but I failed miserably... ![]() Nonetheless I am Obelix could do it easily You are right: I was looking into the wrong tab ![]() ![]() |
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#441 |
中国水兵
![]() Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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Fifi, necessary to increase these tools.
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#442 |
Navy Seal
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Yeah, i have already enabled the map tools in New UIs TDC as Gap tell me...
But my problem is they appear very small due to my resolution. It seems there is no way to increase them ![]() Well, no big deal, i just have to close my screen pretty much each time i want to use them ![]() |
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#443 | |
中国水兵
![]() Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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#444 |
Navy Seal
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Haha...! That's the story of my life...from my childhood, never like others
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#445 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Hey guys, I see that I have to make a fix for mod, which will include scaling tools
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#446 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Hey guys, who can tell me: which file contains the names of geographic features? (straits, islands, etc.)
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#447 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
It is available on gamefron (link), but if you want, I can upload it elsewhere. ![]() |
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#448 |
中国水兵
![]() Join Date: May 2010
Location: BY
Posts: 271
Downloads: 80
Uploads: 1
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Hi, gap.
Obelix wants to know which file are "triggers." That trigger the emergence of new names on the Map. He does not want to change the name. Wants to make new ones. The Map will be interesting (straits, islands, capes etc.). I suspect that these "triggers" are in *exe. ![]() Ibid and "grid coordinates", and "MQK" (which is not in the game). |
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#449 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#450 | |||
Navy Seal
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