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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9541 | |
Navy Seal
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Had to complete reinstall...and make sure of NewUIs order position in the mod soup ![]() |
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#9542 |
Nub
![]() Join Date: Dec 2012
Location: England
Posts: 4
Downloads: 73
Uploads: 0
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Could you give a rough guide as to its position in a mod soup please?
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#9543 |
Navy Seal
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Ok, my mods soup running great here:
TDW Genericpatcher v1_0_67_0 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1_opt Dynamic Environment SH5 Sounds V2.1_opt Dynamic Environment SH5 Waves (normal version) V2.1 Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix FX_Update_0_0_19_ByTheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys_DBSM_SH5_v1.3_optional_louder_engine_sound s Stormys_DBSM_additional_creaks_and_noises_1.0 NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_1_0_No_Snorkel_Exhaust_Smoke MRP 1.3 + OPCF light MRP 16X9 patch IO_StrategicMap_4_7_for_TDWv710 IO_MapCourseLine_normal pencil_mod IRAI_0_0_37_ByTheDarkWraith No Damn Bubbles, No Damn Halo Mod Accurate German Flags OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 SC_Music_DasBoot Wordeees' Actual Footage Menu Sub_Exhaust_1_0_5_byTheDarkWraith Shadow Improvement Mod Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 sobers NO water drops V1 smaller flags for Warships 1_0b Goodbye pacman EQuaTool 01.01 by AvM - Medium Faber-Castell Style Webster's Smaller Rain for v1.5 stoianm pitch&roll for SH5 V1 (normal) Sober best ever fog V20 SH5 Sobers no footstep sound mod |
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#9544 |
Swabbie
![]() Join Date: Dec 2012
Location: Genoa, Italy
Posts: 11
Downloads: 30
Uploads: 0
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Hello, I have a blocking problem with all versions of this mod (I tried 7.1, 7.2 and the one included in MMM megamod): even with a fresh install and this mod alone enabled, I have a game freeze as soon as a torpedo hits a target and an explosion is rendered. My video card is an ati radon 5850. Anyone has experienced this problem? Disabling the mod solves the problem.
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#9545 | |
Ocean Warrior
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have a look at this post - http://www.subsim.com/radioroom/show...2&postcount=12 or at whole thread - http://www.subsim.com/radioroom/showthread.php?t=201192
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#9546 |
Swabbie
![]() Join Date: Dec 2012
Location: Genoa, Italy
Posts: 11
Downloads: 30
Uploads: 0
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A polish merchant ship. Either in the tutorial or in a custom-made mission, the result is the same, regardless of the year I set for the mission
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#9547 |
Ocean Warrior
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may be worth trying other objectives? not only a polish merchant?
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#9548 |
Swabbie
![]() Join Date: Dec 2012
Location: Genoa, Italy
Posts: 11
Downloads: 30
Uploads: 0
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Yep, I'll give it a try as soon as I get home
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#9549 |
Swabbie
![]() Join Date: Dec 2012
Location: Genoa, Italy
Posts: 11
Downloads: 30
Uploads: 0
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I installed MyMegaMod (which includes TDW UI 6.9) and I created a mission with a single docked Biritish warship, in 1943 so it's definitely enemy. I sunk it and no freeze! Now I started a campaign, let's see what happens.
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#9550 |
Bilge Rat
![]() Join Date: Jan 2013
Posts: 1
Downloads: 5
Uploads: 0
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Hello I have two problems and am unaware how to fix it.
First is there any way to adjust the officer panel in the UI On small monitors it's covering part of the UI used for manual steering. Second I can't seem to get my sub to display on the map to plot a course it shows all spotted subs and ships but my own so I have no way of plotting a course thanks Kev |
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#9551 | |
Ace of the deep .
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#9552 |
Swabbie
![]() Join Date: Jan 2013
Posts: 14
Downloads: 15
Uploads: 0
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Hello. It is indeed a great mod but...
well, I have one problem which is probably not a problem for profesionals but for me it is. I do not know how to use that torpedo computer stuff(I mean TDC). After installing NewUIs_TDC_7_1_0_ByTheDarkWraith I can not just pick up(choose) target and send a torpedo by clicking only once. So: 1. How can I change it? I would like to use this simple function which does not force me to do any calculations. ![]() 2. Is there any TDC tutorial? Maybe, I will finally learn how to use it and become more professional captain. ![]() |
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#9553 | ||
Ocean Warrior
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Quote:
and here - http://www.subsim.com/radioroom/showthread.php?t=177725
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#9554 |
Swabbie
![]() Join Date: Jan 2013
Posts: 14
Downloads: 15
Uploads: 0
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You wrote: "Have a look here - http://www.subsim.com/radioroom/showthread.php?t=165015"
After installing theDarkWraith mod, I do not have that "locking" option/button. Am I right or just do not see that? |
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#9555 | |
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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Tags |
dbrn, favorite, new ui |
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