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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Idea for stadimeter range estimates
Those who use manual targeting, doubtless already know that long range stadimeter use is exceedingly difficult, bordering on utterly useless, due to the masts seeming to grow or shrink moment to moment. I was thinking that, maybe it would be possible to change the ship models by adding something like a black knob on the top of the highest mast(s), and thereby permit us to see them better. (Think of something along the lines of a flagpole knob in black.) |
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#2 |
Torpedoman
![]() Join Date: Sep 2009
Location: Bay Area, California
Posts: 114
Downloads: 229
Uploads: 0
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Sorry, but not really a fan of this idea at all.
Getting accurate stadimeter ranges at extreme rages "should" be difficult, and "is" useless, because you wouldn't hope to get accurate solutions at those ranges anyway. You can get a general idea of what's going on, then further refine it as the target gets closer and become easier to observe. By the time the target is 2000-4000 yards away, then you can conduct a series of observations accurate enough to fire a torp. Artificially adding a visual aid to make long range stadimeter settings accurate is obviously unrealistic. It's along the same lines as the hated old red triangle. We don't need that. |
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#3 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I would agree, except that we should be able to see the masts much better than we do. I don't expect stadimeter estimates to be dead on, but they should be half way useful. Even at moderate ranges, if I watch them for awhile, I can see them grow and shrink. This is mostly a graphical element of the game; not something realistic or intended. |
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#4 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Okay, it seems my idea is not going anywhere. I'll concede it is neither elegent nor ideal, but then not being able to make a fair range estimate on a plainly visible ship, on a clear day, isn't ideal either. |
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#5 |
Rear Admiral
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I don't know a fix for it, except for max opticss and scaf.
__________________
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#6 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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