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Old 01-06-13, 12:54 AM   #1
TorpX
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Great game isn't it.

I'm not sure how they tracked torps with sonar, I assume manual control of the heads, not letting them spin, but I would suspect even if they got it quick, a sub hardly had time. Plus, our subs are rather turbo like the ships.
Yes, just pointing the hydrophones along the torpedo track. They could track the bearing within the limits of the hydrophones precision, but could only infer the range based on the run time. I would guess, that some would run rough or slow and would make a sound of a different quality, but this would not really correlate with a circle runner. I think it would be easy to miss one CR out of a salvo if you had any distractions. After all, the remaining torps would be emitting noise and give one a false sense of security. It would be a much dicier proposition than just checking the attack map in the game.

I agree also that you wouldn't have much warning. It didn't take that long for a torp to circle around. We know that from the Tang experience.


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I assume that the sonar operator can tell by the Doppler effect if the torpedo deviates from a straight run.
No, he would have to be following that torpedo and would notice (maybe?) at some point that it wasn't on the bearing it was expected to be on.




There may have been some incentive to use "straight fire" here. It would be easier to track torpedos on a straight course. "Curved fire" would be changing bearing and so an undesired deviation would be harder to pick up. Also, stern launches would be more difficult to track. I'm not sure what they might have done about this.
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Old 01-06-13, 01:40 AM   #2
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I had a circle run earlier. I was firing at escorts out of the stern tubes and as I was diving, a torpedo ran right over my bow. It was a close one. Turns out, I had messed up the TDC Settings and it ran in almost a circle and I had sailed into it....again.

Thank God it missed. I was passing 90 feet when it went over me.
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Old 01-07-13, 02:01 AM   #3
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Turns out, I had messed up the TDC Settings and it ran in almost a circle and I had sailed into it....again.
I don't see how this could result from any error on your part; there is a maximum gyro angle the torps will go (about 135 deg. for the Mk 14, I think).
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Old 01-07-13, 08:20 AM   #4
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I don't see how this could result from any error on your part; there is a maximum gyro angle the torps will go (about 135 deg. for the Mk 14, I think).
I was zig zagging at ahead flank to get away and the next thing I knew a torpedo went by. Not sure how...but it happened. I'm just guessing on the TDC fault. I THINK that's what happened...
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Old 01-07-13, 10:51 PM   #5
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I'm not trying to beat this into the ground, but you said you were passing 90 ft. which means you were submerged. That being the case, even at flank, your speed would not be nearly as fast as a torpedo. I think you had a Close Encounter of the CR Kind.
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Old 01-07-13, 11:16 PM   #6
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What is that?

It was on my first boat with the USS Sturgeon. All I know is...in war...$#*% happens. I don't know how.... But it happened.

(This is my 1001st post.)
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Old 01-07-13, 11:20 PM   #7
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(This is my 1001st post.)
Congratulations.
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