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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jan 2011
Posts: 72
Downloads: 289
Uploads: 0
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Yes i did it and still not working. Those flares are bad luck for me.
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() http://www.subsim.com/radioroom/show...&postcount=747 |
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#3 |
Ocean Warrior
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It's for red flares only..
I have the same problem.. but I have almost "dead" video card (not so powerful) and I'm already used to it..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() If you want I can disable them, or I can explain you how to do it ![]() |
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#5 | |
Ocean Warrior
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the game without flares will not be so bright.. stutter/freeze lasts only 5-10 seconds after the shot and it's OK..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#6 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#7 |
Ace of the deep .
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Open up with S3D and see what can be altered to make it more user friendly .
FX_Update_0_0_19_ByTheDarkWraith\data\Library\ TDW_FXU_Flares_Particles.DAT TDW_FXU_Flares_Materials.DAT TDW_FXU_Flares doesnt work with S3D LOL |
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#8 |
A-ganger
![]() Join Date: Jan 2011
Posts: 72
Downloads: 289
Uploads: 0
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#9 |
Seaman
![]() Join Date: Jan 2013
Posts: 36
Downloads: 14
Uploads: 0
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Hey guys, I am wondering on how can I get the effects of fire spreading and ships sinking, without the updated effects, flares, horns and all, as they cause lag. How do I get to do that? Or is there a mod for damage spreading stand-alone?
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#10 |
A-ganger
![]() Join Date: Jan 2011
Posts: 72
Downloads: 289
Uploads: 0
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#11 |
A-ganger
![]() Join Date: Jan 2011
Posts: 72
Downloads: 289
Uploads: 0
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IRAI_0_0_37 mod its the problem. I found guns_radars_01.sim in irai/data/library/shipparts. I downloaded an hex editor but i don't know what i have to modify.
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#12 |
A-ganger
![]() Join Date: Jan 2011
Posts: 72
Downloads: 289
Uploads: 0
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If i have installed fx mod without irai, starshell not launching so is the irai but i don't know what to modify.
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#13 |
Ocean Warrior
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Have a look at Sober's post above..
You can remove TDW_FXU_Flares_Particles.DAT and TDW_FXU_Flares_Materials.DAT from the mod.. also you can edit these files via S3D - Silent 3ditor and remove only white flares.. just tried.. it works..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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