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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
Downloads: 0
Uploads: 0
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#2 | |||
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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![]() Quote:
http://forums.steampowered.com/forum...d.php?t=397529 Quote:
Quote:
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#3 |
Swabbie
![]() Join Date: Jan 2013
Posts: 12
Downloads: 11
Uploads: 0
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Thank you for the Help!
Sadly, the Internet Options simply do not seem to work. My respective Router ports are opened, aswell as i have given the correct IP to my Friend, not the Local one (192.186...) but it just doesn't want to work. However we figured out the lag issue as we managed to run DW without steam, saving us loads of bandwidth the game can now utilize, which then again means much better sync and ping and corret flying rockets. About the Heli Quick Launch issue, this is unfortunate but i figured a way out. I simply added the MH60 as in-flight, and set it to be launched in future, with a 00:01:00 after mission start. So, a minute after we got started, the Helo took off from the deck. Time compression, thats sad. (Btw, this agreement to a certain compression was used in NWAC, thats where i got the idea from) but we figured out we can simply run it windowed and switch to full screen once the action goes down. Meanwhile we would do anything else, and if someone's busy we can simply pause the game. Once again thanks for your help, i hope this game remains its high entertainment value even after long time playing. A Player controlling a FFG in conjunction with a second one flying the FFG's Helo seems to be a promising combination. Cheers - Elli. |
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#4 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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Did you edit your DangerousWaters.ini to select the connection you wanted? That's how you force it to use a connection.
I sometimes had an issue getting DW to connect and I found that for me, DW listed two adaptors with the same name in my adaptors file. Also, It wouldn't connect for me as long as I had Hamachi running. All I did was shut down all the adapters except for one and it used that and connected fine. Dangerous Waters IS fun with multiplayer, but you have to have an attention span and be prepared for a long game. It can be VERY rewarding with multiplayer. This game also does NOT like lag. It tends to crash on me if I have a laggy connection. Also, for your enjoyment, here's the known issues so you can work around them when designing (or playing) scenarios. The DSRV is broken. It's steerable fine, You can use it to deploy your special forces. But whatever you do, don't order it to dock to your sub. It will just crash into it. It's docking abilites are completely FUBAR'd. Aircraft also tend to like to fly until they run out of fuel and then crash. They have no instict that they've hit "Bingo Fuel" and need to turn back to land. If you set up scenarios, just keep these points in mind and you can make some fantastic missions. Also, check out the downloads section here and also look at http://www.subguru.com/ There's some great scenarios there as well as the excellent "Red Storm Rising" campaign.
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![]() ![]() ![]() ![]() Last edited by Blacklight; 01-02-13 at 06:15 PM. |
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#5 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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Just to add a bit of info on the aircraft issues, you can set organic aircraft to alert in the mission editor; the menu is accessible by right clicking the launching platform. And there are airport and helipad objects that can rearm playable aircraft available in the editor as well.
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#6 |
Swabbie
![]() Join Date: Jan 2013
Posts: 12
Downloads: 11
Uploads: 0
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Yep, thank you
![]() I just figured out i'd add my P3 as in-Flight to an airport and can return to rearm and refuel with 'B'. Just, am i blind or does this plane not have a fuel indicator? (I can see the 'low fuel' lamp fine, but thats about it.) @Blacklight: I shutted down every connection but one. My friend had my correct IP for my Router, not the local ip, but the one that shows up if you e.g. check whatismyip.com. Still, we were unable to connect and i suspect that maybe the ports required are not entirely opened. They are on my PC but i did not come to check the Router i connect to, will have to wait until i get the password to check it out (it's a multip-pc-network over one router) For the RS Mod, i already saw a lots and lots of nice videos and trailers about it, and i'd like to test it out. But i cannot find any valid and up-to-date URL to download it. I found this URL on ra-dwx.narod but it seems to direct on a russian page, and packs 1,2 and 4 are unavaliable. Does anyone got an up-to-date URL? Also the redrogers forum ( http://www.redrodgers.com/forums/showthread.php?t=4912 ) only returns 404 Errors, and the topic here in the forum directs to an invalid URL aswell. Anyone got a valid link for this mod? Update: Found this: Two Mods for Dangerous Waters but its only the OPFOR pack, the Russian and Chinese units. New plattforms on the american side, or e.g. the German U 212A are still missing. Last edited by Elena; 01-03-13 at 06:35 AM. |
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#7 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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My only issue with the RA Mod (I'm assuming that's what you meant with "RS Mod") is that it's kind of annoying and confusing to install and implement. I stick with LWAMI just because it's much easier to put in.
As far as multiplayer goes, make sure that BOTH of you have those ports open NOT ONLY IN YOUR ROUTERS, but also in your Windows Firewalls (or whatever software firewalls you use.) I discovered that the reason I couldn't connect when I did have problems was because I opened the ports in the router but not on my firewall. I had to create some "new rules" for incoming and outgoing stuff for those ports in Windows Firewall. Now we have absolutely NO PROBLEM connecting.
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