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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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#2 | |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 |
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#3 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
Downloads: 344
Uploads: 0
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This looks very nice. Great job.
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#4 |
Ace of the deep .
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I just added the pendulum controller to the soup bowl in the galley and its rockin and rollin in heavy seas
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#5 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Quote:
![]() http://www.subsim.com/radioroom/show...9&postcount=18 |
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#6 | |
Ace of the deep .
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#7 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() question is: does the current version of TDW's GR2 editor allow adding whole new objects, or rather they have to be merged to yet existing meshes? ![]() |
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#8 | |
Frogman
![]() Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Thank you very much!!! And, BIGREG added new MESH (not subset, mesh) to GR2 file: how did he do it? I also have to create new mesh, because Goblin can't see subset - he can see only meshes
![]() EDIT Quote:
No, we can't create new object (only TDW know how to do it...) - now we have to merge existing meshes, but I know that creating new mesh is possible.
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Dining place in Silent Hunter 5? NOW it's possible ![]() http://www.subsim.com/radioroom/showthread.php?t=200862 |
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#9 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I think it is time for wishing BIGREG an happy new year. You were appointed to this task, Michael ![]() ![]() |
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Tags |
dinning place, interior, silentmichal |
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