SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-25-12, 06:56 PM   #3
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

As far as I know, SH weather is generated "on the spot", every time player's sub moves from zone to zone, or when the curren "weather change interval" elapses.

The only way I see for having weather forecasts, is by making the game to read either the current or the upcoming weather from a matrix of data stored on file. This one would be an hard task and would require a deep knowledge of the game code, since weather is hardcoded. I remember there was a discussion on it, but I guess the project was abondened even before starting.

If you are using Dynamic Environment, the closer you can get to a weather forecast is by looking at these tables:





They show real wind average speeds respectively for the months of January and July, and DynEnv's wind patterns were based on them.
Indeed, you cannot use them for forecasting the exact in-game wind speed, but they will let you know when and where you can expect high, low or medium winds.

See this post for more details and charts on the subject:

http://www.subsim.com/radioroom/show...43#post1662143
gap is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:48 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.