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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9496 | |
Ace of the deep .
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LandProximity=0,256 <<<assuming you dont go more than 256 TC while playing the game . IE: Travel mode off = 0 TC (pause) <<<<<< turn travel mode off on the GUI when using real navigation . IE: Travel mode on = 256 TC <<<<turn travel mode on the GUI on when using trevally pilot to traverse the kiel canal you can use up to 256TC Last edited by THE_MASK; 12-04-12 at 08:29 PM. |
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#9497 | |
Seaman
![]() Join Date: Nov 2002
Location: Virginia, USA
Posts: 31
Downloads: 48
Uploads: 0
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Thank you sir. |
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#9498 | |
Stowaway
Posts: n/a
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#9499 | |
Ace of the deep .
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#9500 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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If you are using Darkwraith's UIC and the Real Navigation scripts, know this:
After returning to port and/or when switching to a different career, change to a new log book. The reason is that your old position marks are kept and your new patrol or other career will zoom to the last position. (of the previous log recording) If you name your careers and your saved games in a continuous fashion, this can screw up your next patrol. For instance, I have a career named Second and the saved games are all called second. (of four) When the Second boat returned to port and was leaving on a new patrol, it zoomed across England to a position near Scotland. The boat was still at Kiel, but the Navigator thought we were at the last Nav position of the previous patrol. I am using version 7.1 of the UIC and the SH5 variant.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#9501 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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One thing though, I thought that the saves were also 'Date" based as well with the time. So when you look at the actual game save in my docs, it has a date/time tag on the title. I thought that this would help get around the problem of the wrong game save being loaded. ??? D40 ![]()
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Dogfish40 |
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#9502 |
Nub
![]() Join Date: Dec 2012
Posts: 2
Downloads: 18
Uploads: 0
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I'm having trouble with the SH5E UI. I look at all the screenshots of the mod, and everything is all spaced out and looks very nice. But when I installed the mod, Everything is squashed together. The pictures of the crew collides with the heading compass, and when im in my attack scope. It interferes with the TDC window. The depth meter is also stretched out. And when i hold the Ctrl button, the captain walks sideways. The problem is probably me, but i would greatly appreciate any help/advice you have
Last edited by drderek; 12-15-12 at 11:53 PM. |
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#9503 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Oh, and welcome to Subsim! ![]()
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#9504 | |
Nub
![]() Join Date: Dec 2012
Posts: 2
Downloads: 18
Uploads: 0
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![]() I'm currently running the game at 1366*768, 683:384, 60 Hz I did try lowering the resolution to see if that worked, and still nothing. |
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#9505 |
Swabbie
![]() Join Date: Dec 2012
Posts: 6
Downloads: 12
Uploads: 0
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I have a problem with the mod, just look at this:
May anyone tell me how to fix that? (At the left bottom of the picture, there're some boxes on each other and the rudder is not working.). Thanks ! ![]() |
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#9506 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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Tip my hat to ya.
Just downloaded it, and it works fine! SH5 Enhanced is da boss. Before I couldn't hit a thing unless it was docked. Now...6 fish fired, 2 ships sunk! Congrats on a well thought out Mod. ![]() Just one question, is there a way to make the phonograph louder? Last edited by Sandman_28054; 12-24-12 at 09:01 AM. |
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#9507 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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One more quick question.
I'm using TheDarkWraith version 7.1.0. But I am unable to find the place or document to change the style (i.e.: SH3 Style, SH4 Style, SH5 Enhanced). Can somebody direct me to it if I were inclinded to try a change? And is the progression/advancement of U Boats the same as SH3? |
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#9508 | |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Use the options file editor viewer in the applications section of TheDarkWraith version 7.1.0 mod. Open the TheDarkWraithUserOptions.py. Look for the "UI" tab at the top. Scroll down to the items and look for "UI style used in-game. Click on the +/- for the dropdown menu. Double click the option such as SH5Enhanced, SH4Style or SH3Style. Another pop up window should appear. The "accept button" should appear if it is not a setting you have all ready. Accept and reenable all mods as necessary. |
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#9509 |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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#9510 | |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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Tags |
dbrn, favorite, new ui |
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