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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#406 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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Here`s what you`ve all been waiting for. Do read the read mes!
Arleigh Burke http://www.mediafire.com/?2l7x5lx6038vs1i Atago http://www.mediafire.com/?z8h616c7nf447qc HMS Daring http://www.mediafire.com/?vub1nnakaq2ygga Independence http://www.mediafire.com/?v5mhmaand51f829 Udaloy http://www.mediafire.com/?0waon922603bu5w
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![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#407 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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I completely forgot to say this, for the sound of some guns, and even the fire effect itself, you need my gun sound and muzzle flash mod. It is important if you want a working Phalanx.
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![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#408 |
Stowaway
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i cant use the deck gun on the Independence the crew will not man it the AA gun works but not the deck gun WTF
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#409 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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The Bofors is an AA guns that also is a deck gun. You need to man the AA gun and use the deck gun manually.
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![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#410 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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Nice work, May I suggest the LPD 20 and the RN HMS Queen elizabeth aircraft carrier as your new project.
would love to see if you can pull that off! ![]()
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#411 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
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Karle, if i put them in weapons.upc and upgrades.upc, can i use the weapons that are in library but not in game?
like 8.5 long range gun for an example ![]() |
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#412 |
The Old Man
![]() Join Date: Mar 2009
Location: Norseland
Posts: 1,355
Downloads: 253
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Indeed. The ship is supposed to be customised for those who know how to do it.Those who don`t, could always try.
__________________
![]() ![]() Find my mods here: https://www.mediafire.com/folder/lzgciodldp58p/SH4_Mods My SH4 blog here: http://karle94.blogspot.com/ |
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#413 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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I'm loving the daring Karle, just took into enemy waters and had some fun with local warships ^^
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![]() "A good Navy is not a provocation to war. It is the surest guaranty of peace." |
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#414 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
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yoshida, any news about astute and his hydrophone/sonar?
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#415 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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I've don't know enough about it to sort it out myself, I will ask Karle and Jhapprich if they will take a look at her, I'm working on a rather mammoth project to say the least.
I'm currently enlisting karle to help me get the worlds largest passenger ship into game 'Oasis of the seas' already have the model, just need to get her in then the fun begins ^^
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#416 |
Officer
![]() Join Date: Mar 2010
Location: Botosani, Romania
Posts: 242
Downloads: 614
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you wanna put in game a 250k tons ship?
is a huge target, is a floating island, where you want to go with her, smash Panama Channel gates? ![]() |
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#417 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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The idea is to have her as an AI passenger ship that should make for a good target to most captains i should hope. Also for some fun my hope is to make her playable as a troop carrier/ hospital ship that the player gets to sail all around the world in about 40 - 50 single missions or a campaign if I can get the help.
The problem at the moment is that she's big! and so Karle is debating whether or not it can be done. it's sheer size atm won't allow it into S3d and so we're trying to break her up but think it might take months to accomplish.
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#418 |
Nub
![]() Join Date: Sep 2011
Posts: 2
Downloads: 34
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Thank you so much Karle.
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#419 |
Watch
![]() Join Date: Jun 2011
Posts: 29
Downloads: 22
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my god, thank you for this amazing work!!!
but after playing with all the ships i stil have a problem. just as the 1.0 version of the burke enemy ships and planes wont be spotted by crew so they can't be engaged automaticly Last edited by j225r; 08-31-12 at 04:25 AM. |
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#420 |
Swabbie
![]() Join Date: Dec 2010
Location: vulcania
Posts: 5
Downloads: 99
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How do you make those cool ships?
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