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Old 12-07-12, 07:02 PM   #1
kiwi_2005
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sound stutter could mean sound card driver problem not the game problem. I couldn't get SH5 working at all for 2 weeks this was after going back to Windows 7 64bit from windows 8. Now its working fine with only a small mod list enabled.

Before i went to win 8 and running win7 it didn't matter how large the mod list was the game ran without any ctd. This time round with a fresh install of win7 updated to sp1, video drivers etc SH5 will crash with any mods longer than what im using

Try this mod list and if it works then ctd could be from any other mods you left out, i could probably add one or two more but once its too big i'll get CTD everytime now. So i stick to the small mods trying to set it up to make the game playable for my liking.

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Old 12-11-12, 09:51 AM   #2
craigt47
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Hi guys,

Sorry for the delay, i have been away. I will try the one by one approach and see what happens. Will report back

Thanks for all the suggestions.
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Old 12-12-12, 08:09 AM   #3
craigt47
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Hi guys,

Quick update, still having the problem.

I have just gone with 3 mods (as this is min i would take). However, below is JSGME mod validator read out as i am still having the problem. Any idea?

JSGME Mod Validator v1.0.11.0 by TheDarkWraith

D:\Ubisoft\MODS\JSGMEModValidator_v1_0_11_ByTheDar kWraith\jsgmemodvalidator.cfg exists=True
Reading in items to look for in mods...
not looking for any items

using Silent Hunter 5

SH5 version is 1.2.0.0

MODS installed:
Stormys DBSM SH5 v1.3 Basemod
NewUIs_TDC_7_1_0_ByTheDarkWraith
OPEN HORIZONS II_full v2

Validating mods...

Validating d:\Ubisoft\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 Basemod
d:\Ubisoft\Silent Hunter 5\MODS\Stormys DBSM SH5 v1.3 Basemod installed correctly

Validating d:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_1_0_ByTheDarkWraith
d:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_1_0_ByTheDarkWraith installed correctly

Validating d:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v2
d:\Ubisoft\Silent Hunter 5\MODS\OPEN HORIZONS II_full v2 installed correctly

Checking for items to look for...
no items to look for defined

Determining each mod conflict's conflicting files...

Mod conflicts:
+D = creation dates equal, -D = creation dates not equal
+A = last accessed dates equal, -A = last accessed dates not equal
+W = last accessed write dates equal, -M = last accessed write dates not equal
+S = sizes equal, -S = sizes not equal

OPEN HORIZONS II_full v2 conflicts with NewUIs_TDC_7_1_0_ByTheDarkWraith
\data\RadioMessages\WWIIShipNames.txt -D -A +W +S
\data\RadioMessages\English\1941\03\radiomessages. txt -D -A +W +S
\data\RadioMessages\English\1941\04\radiomessages. txt -D -A +W +S
\data\RadioMessages\English\1943\03\radiomessages. txt -D -A +W +S
\data\Roster\SOANNames.cfg -D -A -W -S
\data\Sea\NKMSS_HogIsland\NKMSS_HogIsland.cfg -D -A -W +S
\data\Sea\NKSCS_N3SA1\NKSCS_N3SA1.cfg -D -A -W +S
\data\Submarine\NSS_Uboat2a\NSS_Uboat2a.dsd -D -A -W -S
\data\Submarine\NSS_Uboat7a_AI\NSS_Uboat7a_AI.dsd -D -A -W -S
\data\Submarine\NSS_Uboat7b_AI\NSS_Uboat7b_AI.dsd -D -A -W -S
\data\Submarine\NSS_Uboat7c41_AI\NSS_Uboat7C41_AI. dsd -D -A -W -S
\data\Submarine\NSS_Uboat7c_AI\NSS_Uboat7c_AI.dsd -D -A -W -S
\data\Submarine\NSS_Undine\NSS_Undine.dsd -D -A -W -S

OPEN HORIZONS II_full v2 conflicts with Stormys DBSM SH5 v1.3 Basemod
\data\Sound\motor_Diesel_LOOP.wav -D -A -W -S
\data\Sound\Sh.sdl -D -A -W -S
\data\Sound\Submarine_diesel_exterior.wav -D -A -W -S
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Old 12-12-12, 10:38 AM   #4
Targor Avelany
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depending on your computer, it might not be able to handle all the extra ships in the harbor. Try going with OHII base and enviro parts.
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Old 12-12-12, 12:21 PM   #5
Trevally.
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Try one at a time and start new career after adding each - just get to stage where you can take to sea before adding the next mod.

Then let us know at what stage it stopped working and we can then help
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Old 12-13-12, 11:46 AM   #6
craigt47
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Hi,

So i started with just OH11 only and got the same problem. I have tried the full and bases version. Any ideas? I am starting to think this might be hardware problem. I ran some stress tests the temps are:
CPU: 67
GPU: 75 - xfx 6950

Temps seem to be ok, so i then thought power. I have 750w PSU which should be more than enough for my system. I have noticed that the water in the loop is very low. So this might be leading to the pump rushing and drawing on power, causing the power in increase along with the demands of GPU could be causing power outs. I have just filled the loop and will report back.
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Old 12-13-12, 01:38 PM   #7
Trevally.
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Quote:
Originally Posted by craigt47 View Post
Hi,

So i started with just OH11 only and got the same problem. I have tried the full and bases version. Any ideas? I am starting to think this might be hardware problem. I ran some stress tests the temps are:
CPU: 67
GPU: 75 - xfx 6950

Temps seem to be ok, so i then thought power. I have 750w PSU which should be more than enough for my system. I have noticed that the water in the loop is very low. So this might be leading to the pump rushing and drawing on power, causing the power in increase along with the demands of GPU could be causing power outs. I have just filled the loop and will report back.
OHII v2 Full should work fine with your system on a fresh SH5 stock - patched to v1.2

Could be an issue with the download - you should try a fresh version of OHII
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