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Old 12-01-12, 02:58 PM   #1
gap
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Forgot to say that if you are using DynEnv you should also try to remove the data/Terrain folder
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Old 12-01-12, 03:25 PM   #2
volodya61
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I'm running XP and have the same card - GT430 and only 2 Gb RAM..
and everything fine with full DynEnv and full OHII and NewUIs..
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Old 12-01-12, 05:03 PM   #3
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Volodya, question: your success makes me think the corruption on this one screen might be a graphics card setting outside the game (or, I guess, inside game options settings). Can you describe the settings you are using? I use Nvidia Inspector, so can change a variety of the driver's parameters if it will help.
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Old 12-01-12, 06:04 PM   #4
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Well, enabling MMM Pt 1 (Dynamic Lights) followed by Sober's Lights did the trick. Thanks Volodya! I should go back and enable this in the correct order since I just wanted to see whether the Bunker screen cleared. Or could now start over with the full MMM and OHII as originally planned, although it was educational and fun to work up the test list below.

Generic Mod Enabler - v2.6.0.157
[E:\Ubisoft\Silent Hunter 5\MODS]

TDW_GenericPatcher_v_1_0_74_0
RemoveLogoIntroTheDarkWraith
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
FX_Update_0_0_19_ByTheDarkWraith
MMM p4 - Base Mod v0.5
IRAI_0_0_37_ByTheDarkWraith
CSPMagui by DrJones Beta v 2.0
Manos Scopes-patch for 16x9
CSP_MaGUI_Beata_2_0_English_Menu_txt
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
OPEN HORIZONS II_full v2
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
MMM p1 - Base Mod v0.5
sobers Lights Cfg V5 SH5
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Old 12-01-12, 06:37 PM   #5
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Quote:
Originally Posted by Eugene View Post
Volodya, question: your success makes me think the corruption on this one screen might be a graphics card setting outside the game (or, I guess, inside game options settings). Can you describe the settings you are using? I use Nvidia Inspector, so can change a variety of the driver's parameters if it will help.
I'm using only game settings as Sober advised in his thread.. not card settings..

Quote:
Originally Posted by Eugene View Post
Well, enabling MMM Pt 1 (Dynamic Lights) followed by Sober's Lights did the trick. Thanks Volodya! I should go back and enable this in the correct order since I just wanted to see whether the Bunker screen cleared.
I faced this earlier.. the problem was with the lights.cfg from the SteelViking's Interior.. as I remember this mod used in MMM too..
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Old 12-01-12, 08:53 PM   #6
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Thanks volodya. That helps. I do think the settings for our card's drivers have an effect that can override - or not - in game settings, or activate graphics options that might clash with the sim. At least that is the case with several other sims, such as ArmA 2. However, since using Sober's lights after MMM Part 1 did work, that must be the cause. But Steel Viking's Interior is later in MMM, and not in Part 1!

Tried loading all of MMM's parts except the last - used the latest OHII - and the sim wouldn't load at all. Just CTD. So I will start experimenting. I tried loading standalone Dynamic Env at the end (with no MMM Pt 1) and Sober's after it. Loaded ok, but while looking at upgrades, CTD...

Next will be piece by piece, as is best.

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