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Old 11-26-12, 06:01 AM   #1
arnahud2
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I second that.
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Old 11-26-12, 06:46 AM   #2
tonschk
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This is the reason I want to learn how to Mod the pesky file/folders of this Silent Hunter 5 simulator, to be able ane day to Mod or modify as I wish, the first step can be to learn from this thread.... http://www.subsim.com/radioroom/showthread.php?t=198840



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Old 11-26-12, 05:16 PM   #3
Madox58
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TDW's Editor is not to the point of editing animations yet.
I don't have SH5 on this system yet so can't tell you for sure but,
I'd think the same animation info is used for both motors.

Now just off memory? Animation timing could be altered but would the Game Engine see the seperation of the motors? That I doubt.
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Old 11-27-12, 01:32 PM   #4
Cyril
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well I am not a software expert, but I also think, that we have two animations (one for each diesel) and they are controlled by the same dataset and therefore run at same speed even if the rev-meters say something different. It could be nice, if we could make two different datasets, one for each animation.
I have not checked the propellers on the boat. Are they also running same speed, if one diesel is used for charging
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Old 11-28-12, 09:43 PM   #5
GT182
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Both turn at the same rate no matter if charging the batteries or not.

I thought I'd seen a mod that someone had done that would change this, but I can't seem to find it again. Can't remember who made the mod either.
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Old 12-02-12, 12:59 PM   #6
Cyril
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Hi Gary

If you come across that mod some day, please give me a hint

For the time being I am irritated every time I walk through the diesel room knowing, that I am charging batteries but both engines are doing same animation
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