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Old 11-14-12, 03:49 AM   #1
Shkval
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Well you need this... http://www.subsim.com/radioroom/show...ht=AOB+formula it's from SH3 but never mind, same rules...
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Old 11-14-12, 09:24 AM   #2
I'm goin' down
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Been there, done that. The problem is that, according to the unopinionated Rockin Robbins, the Americns did not know the correct lengths of Japanese ships. Thus, if one inputs the lengths, it is not realisitc.

Calculating speed in the manner you have described has been discussed many times previously. This forum has been around for quite some time.
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Old 11-14-12, 02:18 PM   #3
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Quote:
Originally Posted by I'm goin' down View Post
Been there, done that. The problem is that, according to the unopinionated Rockin Robbins, the Americns did not know the correct lengths of Japanese ships. Thus, if one inputs the lengths, it is not realisitc.

Calculating speed in the manner you have described has been discussed many times previously. This forum has been around for quite some time.
Rocking Robbins plays with map contact updates on.
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Old 11-14-12, 02:17 PM   #4
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Quote:
Originally Posted by Shkval View Post
Well you need this... http://www.subsim.com/radioroom/show...ht=AOB+formula it's from SH3 but never mind, same rules...
I deal with a target at 1000 yards, what i have more problem is with tracing an trracking a target at 10 miles with no map contact update.
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