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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Lukas, don't hold your breathe waiting for an answer from UBI.
Someone somewhere will have an answer for you everntually. Just hang in there and don't give up.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#17 |
Swabbie
![]() Join Date: Oct 2012
Location: Poland
Posts: 13
Downloads: 88
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#18 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Oh oh... I can smell hair burning all the way over here. LOL
Just picking on ya V. ![]()
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#19 |
Grey Wolf
![]() Join Date: Jan 2002
Location: Holland
Posts: 785
Downloads: 122
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Voltar, does the card alow for adapting GPU/memory speed? Can you lower them?
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#20 |
Swabbie
![]() Join Date: Oct 2012
Location: Poland
Posts: 13
Downloads: 88
Uploads: 0
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#21 |
Swabbie
![]() Join Date: Jul 2009
Location: Poland/Festung Breslau
Posts: 5
Downloads: 144
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the same error gtx 660 GIGABYTE
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#22 |
Swabbie
![]() Join Date: Oct 2012
Location: Poland
Posts: 13
Downloads: 88
Uploads: 0
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I'm not the only one, and not only silent hunter, and not only gtx 560, 650, 660... is a big problem nvidia cards.
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#23 | |
Planesman
![]() Join Date: Jun 2005
Location: Ohio
Posts: 187
Downloads: 127
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#24 |
Swabbie
![]() Join Date: Oct 2012
Location: Poland
Posts: 13
Downloads: 88
Uploads: 0
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I installed a lot of drivers from 266.66 to 275.33 upwards ... and mass of the other. I finished the installation of the driver is old does not work.
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#25 |
Navy Seal
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Hum...having same problem here with my ZOTAC 580.
My drivers are 258.66. I know they are old, but have to keep them for other sim... Anyway, as Voltar said, new ones doesn't seems to fix it ![]() Can live with those artifacts though, as they don't appear that often. But if someone has an idea, i'll take it! |
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#26 |
Watch
![]() Join Date: Jun 2012
Location: Bremerton, WA
Posts: 22
Downloads: 3
Uploads: 0
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OP, try giving omega drivers a try. They're aftermarket drivers, and are pretty good. I've been using their drivers on both ATI and Nvidia cards since about 05' .http://www.omegadrivers.net/
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![]() QUALIFIED in SSN-21 Class Submarines |
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#27 | |
Stowaway
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#28 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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I had a notice from NVidea that 306.**** is out and now downloadable. Maybe that might be a fix.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#29 |
Swabbie
![]() Join Date: Oct 2012
Location: Poland
Posts: 13
Downloads: 88
Uploads: 0
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Nvidia does not support silent hunter in the 310.64 beta drivers ... a lot of games but sh5 no. I wonder if Ubisoft has to pay Nvidia for the support of the silent hunter? their wonderful drivers. What's going on here. Buy Gforce card wonderful man and a wonderful game ubisoft and enjoy the artifacts for 217 EUR.
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#30 |
Nub
![]() Join Date: Aug 2011
Posts: 2
Downloads: 96
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@voltar
I'm also experiencing the artifacts and I think I can shed some light on the subject based on my observations. Note that the artifacts always appear at the center of the screen and always when you're rotating the camera. I believe that the cursor, which is invisible when you rotate the camera (that little hand which appears when you point at a clickable character) is the cause. When you move the cursor on the screen without rotating the camera, nothing happens. The artifacts appear only when looking directly up (like 90 deg.) or when looking at the horizon (when the cursor is invisible, meaning when you rotate the camera). Now if we can find a way to somehow remove the "hand" cursor from the camera rotating mode, i believe we could get rid of the problem. |
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