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Old 11-05-12, 09:01 AM   #1
Aces
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For those with an interest (and S3ditor) and if I understand correctly, if you open up the CR.DAT file and select the "Interior root - COMMAND ROOM" node. Have a look at the Interior Camera Clip Sector settings on the right. The model is orientated with X axis left/right (port/starboard), Z axis front/back (fore/aft), Y axis up/down. So increasing both the Z min and Z max values will allow the camera to travel further forward and backwards, increasing the Y min and Y max values will allow the camera to look further up/down or rather it increases the "bounds/limits" to which the camera view extends before being out of sector. So, for the torp. room mod both Z min and Z max must be increased in the fix (note for min values the minus number must be increased) and, in order for the camera to "see" further up into the conning tower for the open hatch mod the Y max must be increased in the fix mod. Leave the X values alone unless you want to set the left/right bounds outside of the boat.


Regards

Aces


Last edited by Aces; 11-05-12 at 10:05 AM.
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Old 11-05-12, 01:20 PM   #2
brett25
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ah that's how its done, i was wondering where that setting was, thanks aces

i just realised something....we have a freaking complete boat! plus your exteriors and conning towers!
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Old 11-05-12, 02:18 PM   #3
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Yup , great isn't it, lots of talent around here, the new torpedo rooms are excellent.

Cheers

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Old 11-06-12, 10:11 AM   #4
HW3
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Aces, just to let you know there is a version 7 of this mod out GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5. BBW put them out.
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Old 11-06-12, 10:49 AM   #5
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Thanks mate,

I'll have a look

Cheers

Aces
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Old 11-06-12, 11:12 AM   #6
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Quote:
Originally Posted by HW3 View Post
Aces, just to let you know there is a version 7 of this mod out GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5. BBW put them out.
I have the v7 and Aces´ St Nazaire v5.1 works fine with it.

Regards.

Fitzcarraldo
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Old 11-07-12, 04:52 AM   #7
Aces
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Thank for confirming this Fitz, I shall install it and test ASAP but I need to remove all mods and then re-load them to test and I'm working on a few other things at the moment so will do it when the time is right.

kind regards

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Old 11-07-12, 05:57 AM   #8
fitzcarraldo
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Thank for confirming this Fitz, I shall install it and test ASAP but I need to remove all mods and then re-load them to test and I'm working on a few other things at the moment so will do it when the time is right.

kind regards

Aces
If you can extend the SuperPens to other bases (Lorient, Brest, Etc), in a future version, all we will be very very happy!!!

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Old 11-08-12, 03:45 AM   #9
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Quote:
Originally Posted by Aces View Post
For those with an interest (and S3ditor) and if I understand correctly, if you open up the CR.DAT file and select the "Interior root - COMMAND ROOM" node. Have a look at the Interior Camera Clip Sector settings on the right. The model is orientated with X axis left/right (port/starboard), Z axis front/back (fore/aft), Y axis up/down. So increasing both the Z min and Z max values will allow the camera to travel further forward and backwards, increasing the Y min and Y max values will allow the camera to look further up/down or rather it increases the "bounds/limits" to which the camera view extends before being out of sector. So, for the torp. room mod both Z min and Z max must be increased in the fix (note for min values the minus number must be increased) and, in order for the camera to "see" further up into the conning tower for the open hatch mod the Y max must be increased in the fix mod. Leave the X values alone unless you want to set the left/right bounds outside of the boat.


Regards

Aces

SSS
What values X,Y,Z for the conning tower open hatch to substitute ?
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