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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Lieutenant
![]() Join Date: Jan 2012
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Robert Schmidt, LTJG U-43 |
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#2 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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![]() I think it gets quite close to the description of the real sound, as heard inside subs. Last edited by gap; 10-23-12 at 01:43 PM. |
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#3 |
Ocean Warrior
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Thanks.. I'll do it and will hear this sound in the game..
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#4 |
Navy Seal
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Thank you too, Volodya
![]() you should put the file in the Sound folder. Let me know what do you think, and I will do the last adjustements. ![]() Take in mind that there are two other sonar sounds used in game when you selct the hull coating as upgrade: Sonar_Coat.wav and Sonar_Coat_imp.wav. In stock game they have a shorter duration than Sonar.wav, but shortening the latter, if required, shouldn't be a big deal anyway. |
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#5 | |
Ocean Warrior
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OK, I'll do and tell you what I'm thinking about it..
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#6 |
Navy Seal
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#7 |
Watch
![]() Join Date: Jun 2012
Location: Bremerton, WA
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Active sonar can only be heard through the hull when very close to the source. In such instances, it really does sound like gravel or even coins bouncing off the hull. It was much louder on old submarines then more modern MIP/SHT encased boats.
Hope that helps.
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