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Old 10-21-12, 04:59 PM   #5
Webster
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they can all be opened and edited using windows notepad (except sim and dat), use winmerge to compare them to stock and note the changes made then add those changes to the mod. pick one mod only then add the changes from the other mod to it to "merge" them into one mod with the settings of both. if you come accross both mods using a different setting for the same exact item then you will have to pick which number to use or use something that splits the difference if you want to experiment and see what happens.

for the sim and dat files use s3d to open them and you will have to open every line of code there and see whats been changed compared from stock then do the same as the other files and add the values to the other mods file if the same name and if you come accross both mods using a different setting for the same exact item then you will have to pick which number to use or use something that splits the difference if you want to experiment and see what happens.

thats all there is to merging mods together but the hard part comes when you cant play the game yet until you test everything out first to be sure its all working ok after merging before you go off starting a new career
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